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Upcoming TI-83 Plus Games

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Matrix Dimentions...
Merthsoft  Account Info

Here's the statement you need...
dim([A]->L1
If L1(1)=15 and 15=L1(2
....
There ya go, the numbers represent the actual size, if the Matrix is 15x15 then L1 = {15,15} if there is no Matrix defined then it returns L1 as {1,1}. Well, That's that...

     20 January 2004, 02:56 GMT


Re: Matrix Dimentions...
JAKAS  Account Info

fancy, thanks

     20 January 2004, 23:05 GMT

Merchant (More appropriate Drugwar)
aaron barnhart  Account Info

Coming soon: Merchant the game of buying and selling. If you've played Drugwars, you've probably gotten sick and tired of these types of games. However, if you haven't you really should check this out. Merchant is a game where you have to buy items when they are cheap and sell them when they are worth a lot. You only get 30 days to do this, though, so sell as soon as you can make a profit. The game features 5 items to trade and a saving feature if you dont play any other games in between the time you quit and the time you reload it up. Look for Merchant soon!

     20 January 2004, 23:52 GMT

00Dune83
Basic'er Account Info

Hello, I am currently working on a Basic rpg based on the Dune books by Frank Herbert, some of the best science fiction of all time. I have the map engine completely done, except for the interact funtion (picking up items, opening containers, etc...) and i have the menu engine about 50% done. The map uses text-based sprites and a movement system similar to that of the old, old, zelda games, in which you moved to the side of the screen, and it scrolled to a different sector. The maps will be 15360 characters each and there will hopefully be one for every planet in the novels and each one will have a few minimaps of other areas on the planet. The menu uses the graph screen and will have 4 tabs. I think this game will be one of the best basic rpg's when it's done. I might need some help with the battle engine, which will be similar to that of final fantasy tactics or dungeons and dragons. If anybody would like to help or like to test it out for me and tell me what you think. i would really appreciate it. My email is mosquito456@hotmail.com and my AIM screen name is Basic83456. thanks!

     24 January 2004, 04:13 GMT

Re: Upcoming TI-83 Plus Games
Brian Crawford  Account Info
(Web Page)

I'm making a game that will be like the old game Omega, where the player programmed the Ai for a tank, and then battled it against other ai tanks. Currently I'm in the design phase of this game, and hope to use the good graphics that I have come up with in other games and use them in this one. Planning on using Java or C++, or if I care to re-learn VB, to make a program where the player will design their tank, and I'm also thinking about getting a geocities website where people can post their tanks and battle other people's tanks from the internet. I'm probably gonna need some help with programming (mostly for the program where the user will design their tank because I would really like that done in VB) and possibly some help in the graphics department. If you are interested email me at nastybuttr@hotmail.com .

     26 January 2004, 05:06 GMT

Upcoming TI-83 Plus Game - ZZT
NeoScriptor  Account Info

Yes, I have taken it upon myself (and Fred) to start making this awesome DOS program for the TI-83+. I see a lot of you like ZZT. If you want to help, contact me or post your idea or routine here. We need as much help as we can get. Only experienced programmers please. We already have an artist and one ASM programmer. Another would be very helpful. Anybody want to help?

     27 January 2004, 12:55 GMT

Re: Upcoming TI-83 Plus Games
Davy Anthonissen  Account Info
(Web Page)

Hello, my dear friend. Anybody heard of Crazy Taxi. Well this game is heavily in development. BY ME. The game will be in 2D but there is a little 3D in it. The main object is to deliver the people in the time limit. There also will be some greyscale in it. I hope the game will be ready at the end of march, maybe april. I will make a noise whan it's ready. OK!!

     1 February 2004, 13:46 GMT

Dungeons and Dragons...
Jonas Theslöf  Account Info

I´m currently writing a program based on Dungeons and Dragons (well, the Swedish version... It's slightly different from aDD) and could use some feedback and ideas... Yeah, yeah... I know I havn't uploaded it yet, I'm working on some things, like bugs, the battle part and the size... It now uses most of the strings and 15-20 lists... I'd better do something about that...
If you have som ideas, please add a comment, or mail me!

     1 February 2004, 21:00 GMT


Re: Dungeons and Dragons...
Nick Banks  Account Info

Hey, im creating a dnd game based off the 3.5 rules. There won'tbe as many skills, feats, and spells but i think it should turn ok. I would like to see what you have to see how you did a few things. If you want i can send you what i have.

Thanks,
Nick Banks

     17 March 2004, 22:51 GMT


Re: Re: Dungeons and Dragons...
Jonas Theslöf  Account Info

well... I deleted all of the code... too much work, and far to much bugs... a HUGE file... And that was just the demo...

     18 March 2004, 11:36 GMT

_Dope Wars 83+ (BASIC)
Darwin Mach  Account Info
(Web Page)

Hello all. I'm writing a a basic game of dopewars for the TI-83+. (and no, it is NOT pirated).

     2 February 2004, 20:35 GMT


Re: _Dope Wars 83+ (BASIC)
Gerald Roberts  Account Info
(Web Page)

i thought dopewars was not permitted on ticalc.org for drug mentionings.

     8 March 2004, 21:02 GMT

Bounce v5.00
None None  Account Info
(Web Page)

Hi i'm comming out with a program called Bounce v5.00 it should be out on web-site soon if all goes well.
Goal: Keep ball up in air as long as posible
It also has some neat features build in to it.

website will be up soon!!

     2 February 2004, 23:43 GMT

Multiplayer pong
mike votaw  Account Info
(Web Page)

My friend and i recently started working on a pong type game for the 83+ using the link cable to link 2 calcs together...
just curious if anyone has done this before or not, and if anyone here shows any interest in seeing it when we're done.

     3 February 2004, 03:19 GMT


Re: Multiplayer pong
JAKAS  Account Info

Although you're probably not looking for it, If this pong game of yours is in BASIC, I'd advise not using two calculators. the whole getcalc system built into the Ti-83+ really doesn't always work. If you want an example, download my game armies. It sometimes works, and it sometimes doesnt. It just sometimes skips the getcalc instruction.

     5 February 2004, 04:42 GMT

Re: Upcoming TI-83 Plus Games
Dysfunction  Account Info

Hello everyone, I've returned. I never left the TI world, but it's been a while since I posted on this site, so I'll give you an update.
I am nearing completion of Ender's Game. The physics engine, game engine, attacking, level editor, ships, and menus are all complete. All that now remains is the AI. Once that is complete, I will finish the rest of the trailers and release the full game. It may be a a month or more before I am finished.

     3 February 2004, 17:05 GMT

Re: Upcoming TI-83 Plus Games
Ziggy999  Account Info

alright. my computer's pissing me off, so there haven't been any moncrush updates, but i was hit by inspiration: The Battle Of Evermore. what if i made a game out of that? reactions/lawsuits anyone?

     5 February 2004, 14:19 GMT


Re: Re: Upcoming TI-83 Plus Games
Ziggy999  Account Info

here's how it works: you are basically a warrior in the battle of Evermore (a led zeppelin song for those who don't know) and as you progress through the game, you get lyrics to the songs. when the game is complete, you will have a complete set of lyrics for The Battle Of Evermore. if anyone wants, i could throw in a side-choosing thing, where you pick good or bad.

     5 February 2004, 18:58 GMT

Re: Upcoming TI-83 Plus Games
Jonny2288  Account Info
(Web Page)

Yo everyone!
Since my Black Jack Wide Screen was quite good
and people have downloaded
*you guys should try it :)
91 ppl already did

n e wayz, i have an idea for POKER! YUP!
i've already made 3 mario worlds for MARIO on Mirage, and that was not challenging... So everyone, be ready for POKER Wide Screen!

     6 February 2004, 05:54 GMT

Re: Upcoming TI-83 Plus Games
Davy Anthonissen  Account Info
(Web Page)

Hello. I am Davy and there is a game heavily in development: CRAZY TAXI !!! The game itself will be very great. The object is to deliver people to their destinations within the time limit. There also will be some greyscale in it. That gives teh game some great looks. I hope the game will be finished at the end of March. Maybe it can be at the half of April. IOf you want some screenshots or a little demo. Just send me an e-mail. Ok!!! See you leter alligator.

     7 February 2004, 17:05 GMT

Re: Re: Upcoming TI-83 Plus Games
Ziggy999  Account Info

basic/asm?

and battle of evermore (see above) is in basic

     9 February 2004, 17:27 GMT


Re: Re: Upcoming TI-83 Plus Games
ti_guy  Account Info

You want any help doing that? I was starting to make a crazy taxi game once but couldn't get the sprites to look good.

     23 February 2004, 04:58 GMT

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