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Game Ideas

Post your ideas for new games here, or build on ideas posted by other visitors.

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Re: Game Ideas
cantprogramasm
(Web Page)

Is there a game called "Pocket Tanks" for the TI-83+ S.E.? If there is can u please tell me and where to get it? If there isn't then, could somebody make it? U can download the game for computer at this site under my name.

     13 May 2003, 03:53 GMT


Re: Re: Game Ideas
Cl0nedB0y  Account Info
(Web Page)

haha i played that game like 6 months ago in my adv c++ class. Well to make a game of something with similar quality it would take up the entire calc as it would have to deal with the physics of multiple shots (3 shot, 5 shot, pineapple, crazy ivan, scatter shot, etc) would be very difficult to run fast. The dirt throwers, removers, and shots that travel thru the dirt would add a whole lot of testing of information. weapon selection would also be a bit intimidating. The AI would actually be the easy part of this game. I made a basic version of normal tanks in 86 basic with actual physics implmented but hit testing is a pain when using graphs.

     14 June 2003, 03:24 GMT

Re: Game Ideas
mindstorm23 Account Info

Someone should make a 3D StarFox game for the 83(+). I sort of tried making one in BASIC (cuz i don't know ASM, but im learning C) and it's too slow. I have a cool title screen though. But anyway, if anyone has a 3D engine, maybe a raycaster, then this game would rule.

     13 May 2003, 14:35 GMT

Re: Re: Game Ideas
Gregg Jewell  Account Info

I think that a sweet game that someone should make for TI-83+ is a Mike Tyson's Punch-Out NES port. That game would be a mega hit if done right. I know I'd play it for a long time.

     16 May 2003, 21:17 GMT


Re: Re: Re: Game Ideas
mindstorm23 Account Info
(Web Page)

There already is a demo out for Punchout for the 83. click my link to see it.

     16 May 2003, 21:57 GMT


Re: Re: Game Ideas
Nick Johnston  Account Info
(Web Page)

I kinda made a 3D engine. Search under Catharsis under TI-83 Misc. Programs.

     7 June 2003, 04:50 GMT

Re: Game Ideas
bloodyghol  Account Info

Hey I have a great idea for a game involving calculators and the internet... E-Mail me at sauron4114@hotmail.com for more info and the ability to join the team...
(Hint: it involves Java...)

     15 May 2003, 02:13 GMT

Re: Game Ideas
Ryan Michaels  Account Info

yeo

     16 May 2003, 01:31 GMT


Re: Re: Game Ideas
Gregg Jewell  Account Info

I began working on a Monopoly game for the TI-83+ BASIC. But, before I continue I wanted to know if anyone would want to play it. It will have some animations, save feature, property displays, computer/human 2player. Tell me what you think.

Thanks

     16 May 2003, 20:29 GMT


Re: Re: Re: Game Ideas
Gregg Jewell  Account Info

I saw that there already is a monopoly game out there so if anyone has an idea for another board game, I'd like to make it.

     16 May 2003, 21:13 GMT


Re: Re: Re: Re: Game Ideas
benryves  Account Info
(Web Page)

Chess?
Bit complex, though.

     17 May 2003, 19:23 GMT


Re: Re: Re: Re: Re: Game Ideas
Gerhalt Account Info

In Basic? Even 2-Player Chess is hard, let alone programming a decent AI in Basic. LOL, I don't think anyone here could do it. Oh well, lol :)

Gerhalt

     18 May 2003, 04:34 GMT


Re: Re: Re: Re: Re: Re: Game Ideas
Arno Kret  Account Info

I've seen a BASIC chess game with poor AI for ti-83 somewhere...

     19 May 2003, 15:20 GMT

Re: Game Ideas
jason bow  Account Info

I am making a game in which there are multiple enemies. With a lot of enemies the game is slow, but after some of the enemies are deleted, the speed increases. This is the same problem as in the game "Invaders." I hope someone has suggestions, maybe I need a delay for instance, but please reply and if possible with some asm code.

     17 May 2003, 02:16 GMT

Re: Re: Game Ideas
Jared Brayshaw Account Info

Speaking of multiple enemies and things of that sort, someone should seriously write Liero for the 83 Plus. Great game (if you don't know what it is, search for "liero" on Google). That is a reealy sweet game and I'd love to play it on my calc. If anyone does make it, improve the AI.

     19 May 2003, 20:59 GMT


Re: Re: Game Ideas
KGD Account Info

The game gets slow because the calc is rembering and using more varribles and is keeping track of more things. The graph buffer is also being jamed with info (though this doesn't affect speed much) and is sort of creating a virtual traffic jam. I don't know if you ment to say "defeat" or "delete", but when you delete stuff, the most obveous thing is that it shortens the program, thus making it run faster. Try making subroutines or dividing your game up into more than one program.

     10 July 2003, 08:06 GMT

Fairly Simple Card Game
ViralX  Account Info

Ever heard of a game called Egyptian Rat Crap Slap? There are actually tons of names for the game, so I wouldn't be surprised if you haven't. I've heard it called Egyptian Mummy Slap and Nuclear Holocaust, too.

Anyway, I think it'd be great to see how this would turn out on a calc (preferably the TI89, since that's what I own). I had thought of making this game a while ago, but I've had too many projects here lately anyway, so I'll pass it on to you.

If interested but don't know the game, I'll email an explanation, just ask.

<Vx>

     17 May 2003, 07:51 GMT

Re: Game Ideas
Steven Ford  Account Info

will somebody please make a program that makes a basic program to asm

     19 May 2003, 23:55 GMT

Re: Re: Game Ideas
Anton Y  Account Info

Try searching bas2asm utility in archives here.
It SHOULD make asm out of basic, but it didn't for me :(

     21 May 2003, 03:46 GMT


Re: Re: Game Ideas
ViralX  Account Info

Exactly what kind of program do you want? Do you want one that just calls the same routines of those you type in? If that's all you want I could make one fairly simply (TI89 only, sorry). It would probably save you a few bytes of space and it wouldn't be editable.

On the other hand if what you're looking for is a program with its own faster and smaller routines that do the same thing as the TIOS routines, then it'll take a lot longer. I could probably make one, but I don't know 83+ ASM, so it would only be for the TI89. I do have other projects on hand, though, so unless there's a lot of people that want a TI89/TI92+ BASIC->ASM program, I don't plan on coding it.

<Vx>

     22 May 2003, 03:52 GMT

Good old games
Anton Y  Account Info

Does anyone remember good old Paratrooper? or Sopwith? or Alley Cat?
Maybe someone could try to do them, because these games are sooo addicting, thou simple.
If these games are already done for 83+ please tell where I can dload it.

     20 May 2003, 22:20 GMT


Re: Good old games
Gerhalt Account Info

Don't know the second two, though I do know paratrooper. That is a good idea, too. Might try it. Oh well, gotta go work on my RPG battle engine. Cya

Gerhalt

     23 May 2003, 21:51 GMT

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