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Crafti for the TI-Nspire
Posted by Ryan on 6 November 2014, 20:15 GMT
What better way to kick off Nomination November than with a program that people have been politely nudging me about for over three months? In e-mails, PMs, and via morse code, users have been clamoring over Crafti for the TI-Nspire. Crafti is a gorgeous 3D Minecraft-style game (and the premier ticalc.org release) by Fabian "Vogtinator" Vogt.
If you've not heard of Minecraft by now... well, there's not much that I can tell you. What I can say is that combining the ideas of poking around in an open-world, a 3D game premised on world modification, and crafting has turned out to be wildly appealing (and extremely lucrative) prospect for gamers all around the world on any major platform. Heck, even us calculator people love the concept.
What's at least (if not more) impressive is the engine upon which Crafti rests. Vogtinator started development on nGL roughly a year ago, showcasing what can be done with some serious know-how and a lot of elbow grease. Eventually, he caved in and went from 3D Tetris, 3D Snake, etc., to a guaranteed hit. Furthermore, this engine (and indeed, all of Crafti) is open source for all of your learning and modding pleasure. This affords us all the benefit of learning how to accomplish so many things at once, including engine development, structuring, and creating Minecraft-esque goodness on an Nspire.
So, if you're one of the five people left in the world who hasn't heard of Minecraft, you should absolutely get on the trolley with this superb release. Outstanding work, Vogtinator!
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Nomination November!
Posted by Ryan on 5 November 2014, 15:20 GMT
Welcome, one and all, to the second annual Nomination November! As a refresher, December is the month when voting occurs for our annual "Program of the Year" (POTY) contest. In order to be eligible for the contest, a program must be must be 1) in the ticalc.org archives and 2) featured before December.
And this is where you fine folks come in! It's been a supremely busy year for the ticalc.org staff and, in spite of our efforts, there are always going to be programs deserving of a news feature that we either didn't catch or have yet to acknowledge. What did we miss? What programs might we not have considered and need a little nudge into the spotlight? Let us know by sending an e-mail to either contact@ticalc.org or myself! If you're looking for that extra motivation to finish up that awesome game or innovative application, here it is! We've already seen a lot of top-notch releases this year, and there's no reason why your pet project can't be added to the growing list of outstanding calc achievements.
And remember, a suggestion doesn't guarantee a feature (we still have the same review process as always), but if there's a program out there that you think deserves it, we want to know!
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Call of CX
Posted by Ryan on 6 September 2014, 22:17 GMT
You awaken in the middle of the night to the phone ringing on your night stand. Even though you are still groggy, a stern voice barks orders into your ear. "It's an emergency! What are you still doing in bed?! Get out there and do your job!" The world regains its order as you awaken, recapturing your sensibilities. You're a hulking, tough-as-nails solider tasked with fighting the forces of evil. You must save the world from mercenaries, tanks, helicopters, all the while protecting the innocent. You get up, tighen your bandana, and make your way to your closet. This is not just your job, you think. This is your mission... your duty. You open your closet door to reveal a small armory of weapons. Rocket launchers? Check. Assault rifles? Check. You reach deep into the back and grasp the most powerful weapon in your inventories: your TI-Nspire CX. Time to save the world.
Programmed in Lua, Call of CX is linkwebmaster's second recent hit for your Nspire series calcs. Using art from the infamous Metal Slug games, Call of CX is a variant on what is now known as a "rail shooter". Essentially, picking off baddies and saving the world is your sole charge, and gosh darn it, you must succeed. Use your cursor pad to take aim, save the enemies and, for goodness' sake, avoid taking damage!
Thanks for keeping our Nspires in constant need of a battery recharge, linkwebmaster!
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Pokemon Battle Factory
Posted by Ryan on 6 September 2014, 21:53 GMT
We're fairly confident that, unless you've sworn off having fun at some point in the past twenty years, you've heard of Pokemon, one of the top three best-selling franchises in video game history. Having sparked a worldwide frenzy in 1996, this series plunged the gaming world back into a very archaic and old-school version of the JRPG genre. Catching critters, battling to be the very best, and going on fetch quests is something that multiple generations of game fans will forever remember fondly.
A quick search of the archives for "pokemon" will yield many results worthy of being on anyone's calc. But beware! Victor "LAT10S" Ge's first submission to the ticalc archives is aiming for your precious RAM, and it just might make a permanent home there. Pokemon Battle Factory is very much what it sounds like -- a distillation of the battling action from the popular franchise suited just for your 83/84+. It is clear that a lot of work has gone into lovingly crafting the experience so that you can jump right in and get down to some nitty-gritty. Great for a quick pick-up game, and including a gazillion features (approximately 1.3 gazillion), it's definitely worth checking out. The source code is included, which means that, in the tradition of the original games, wacky hacks are within the realm of possibility. Great job, Victor, and keep up the good work!
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