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Call of CX
Posted by Ryan on 6 September 2014, 22:17 GMT

Call of CXYou awaken in the middle of the night to the phone ringing on your night stand. Even though you are still groggy, a stern voice barks orders into your ear. "It's an emergency! What are you still doing in bed?! Get out there and do your job!" The world regains its order as you awaken, recapturing your sensibilities. You're a hulking, tough-as-nails solider tasked with fighting the forces of evil. You must save the world from mercenaries, tanks, helicopters, all the while protecting the innocent. You get up, tighen your bandana, and make your way to your closet. This is not just your job, you think. This is your mission... your duty. You open your closet door to reveal a small armory of weapons. Rocket launchers? Check. Assault rifles? Check. You reach deep into the back and grasp the most powerful weapon in your inventories: your TI-Nspire CX. Time to save the world.

Programmed in Lua, Call of CX is linkwebmaster's second recent hit for your Nspire series calcs. Using art from the infamous Metal Slug games, Call of CX is a variant on what is now known as a "rail shooter". Essentially, picking off baddies and saving the world is your sole charge, and gosh darn it, you must succeed. Use your cursor pad to take aim, save the enemies and, for goodness' sake, avoid taking damage!

Thanks for keeping our Nspires in constant need of a battery recharge, linkwebmaster!

  Discuss (1 comment)  

Pokemon Battle Factory
Posted by Ryan on 6 September 2014, 21:53 GMT

We're fairly confident that, unless you've sworn off having fun at some point in the past twenty years, you've heard of Pokemon, one of the top three best-selling franchises in video game history. Having sparked a worldwide frenzy in 1996, this series plunged the gaming world back into a very archaic and old-school version of the JRPG genre. Catching critters, battling to be the very best, and going on fetch quests is something that multiple generations of game fans will forever remember fondly.

A quick search of the archives for "pokemon" will yield many results worthy of being on anyone's calc. But beware! Victor "LAT10S" Ge's first submission to the ticalc archives is aiming for your precious RAM, and it just might make a permanent home there. Pokemon Battle Factory is very much what it sounds like -- a distillation of the battling action from the popular franchise suited just for your 83/84+. It is clear that a lot of work has gone into lovingly crafting the experience so that you can jump right in and get down to some nitty-gritty. Great for a quick pick-up game, and including a gazillion features (approximately 1.3 gazillion), it's definitely worth checking out. The source code is included, which means that, in the tradition of the original games, wacky hacks are within the realm of possibility. Great job, Victor, and keep up the good work!

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ticalc.org Update
Posted by Ryan on 28 August 2014, 20:44 GMT

A quick update from the ticalc.org staff:

We appreciate everyone's patience as we've been hunting down the source of the site's lag issues. Resident cogitator Magnus "Mad Dog" Hagander appears to have managed to track down the primary source of the problem, blast it to bits, squash it to smithereens, and pummel it into pieces. Thanks, Magnus! If you are still experiencing issues, please let us know via e-mail or IRC.

P.S. -- If you've got a better nickname for Magnus than "Mad Dog", let's hear it.

  Discuss (16 comments)  

SimCitx for the TI-Nspire!
Posted by Ryan on 16 August 2014, 23:10 GMT

SimCitxLet's take a look at the facts.

  1. People enjoy simulations
  2. People feel that they could do a "better job" if they were in charge
  3. Graphing calculators are the greatest invention of all time
  4. OF. ALL. TIME.

Where does that leave us? After weeks of arduous calculations, board meetings, and impromptu operas involving monkeys and tragedy, we've finally generated a solution to the gnarly algorithm that includes these facts. The result is clear: SimCitx for the TI-Nspire is a triumph.

Ask any person who grew up in simpler times, and you won't be able to shut them up about their fond memories of creating (and destroying) masterpieces in the prolific SimCity 2000. The fantastic Linkwebmaster has done a fine job in recreating this experience in Lua. You can see for yourself the detail and accessibility in this release with the great use of color, cursor use, and menu layout. It is definitely a "must have" for you calc -- so says the great algorithm!

Admirable work indeed from Linkwebmaster. If you have an Nspire, you need to get this game right now. Please, don't let the monkey opera tragedy be all for naught.

  Discuss (1 comment)  

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