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Number of files 219
Last updated Saturday, 13 April 2013
Total downloads 838,942
Most popular file  Chem86 v1.22 with 9,061 downloads.

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(Parent Dir)folder Up to TI-86 Assembly Files
includefolder TI-86 Assembly Include Files
routinesfolder TI-86 Assembly Routines
source_centipde.zip40k13-04-13File is not ratedCentipede v1.2.1 (source code)
Source code for Centipede v1.2.1.
source_ab4.zip80k12-09-05File is not ratedAlien Breed IV: Final Assault v1.1.0 (source code)
Source code for Alien Breed IV v1.1.0.
banchor_source.zip162k09-06-12File is not ratedBanchor: The Hellspawn v1.10
Source code to my RPG for the TI-86, Banchor.
centipde_src.zip73k09-06-12File is not ratedCentipede v1.11
Source code to Centipede v1.11.
do_menu.zip2k05-03-07File is not ratedDo_Menu Function
This function outputs a bar menu similar to the TI-BASIC's menu() command. It is very easy to use. An example is included. Have fun!!!
algebra.zip11k05-02-03File is not ratedAlgebra Solver v2.6
A very useful math application for Algebra I students. It has 3 primary categories: Quadratic Equation, Pythagorean Theorem, and (x1,y1)(x2,y2). The quadratic section solves for however many X intercepts it has (0, 1, or 2), the y-intercept, discriminate, vertex, line of semetry, and weather the graph opens up or down. The pythagorean section will solve for the unknown variable from the pythagorean theorem either A, B, or C. In addition it checks to make sure the triangle is in fact a right triangle. The final section is the point solver. Enter in any two points and it will solve for the slope of the line, the X and Y intercept, midpoint, distance, and will put the equation in Y=M(x) + B form for you. It also works with horizontal and verticle lines! It's pure ASM and very fast!! This program is guaranteed to never give you a wrong answer! Download to make your life easier!
acidbase.zip5k05-01-17File is not ratedWeak Acid/Base Solver v2.4
Using this program you can quickly find the pH of any weak acid or base and is in general a very useful tool for acid/base equilibrium problems. Regarding specifically the source of this file, it may be of interest to know that this program looks and acts exactly like a basic program with the traditional style menus and all. Look at the screenshot for clarification. There is some simple math in this code as well as some displaying. Its pretty simple, so if you are a beginner andwant to learn off it, it would in my opinion be a good way to start! Good luck!
trigmtry.zip105k04-05-14File is not ratedThe Trig Machine v3.6
THE ULTIMATE TRIANGLE SOLVER! Simply stated this program will solve for any angle or side of a triangle that you don't know. Input any variation of 3 different angels or sides and the program will automatically find and solve the resulting unknowns. The program also displays an option of viewing the area of each triangle. There are two different ways to view the results, including a graphical display and a list option. In addition the program also checks and makes sure that the triangle is in fact a real triangle. An error is displayed if it is not. This is a direct ASM port from the BASIC version and is 53% smaller in size and of course runs faster. It looks and acts exactly as the original does and includes a "teacher key" and exit key from any menu.
licalc2root2sp.zip27k04-03-27File is not ratedLICALC2 & ROOT2sp
A linear calculator that calculates distance(in simplified radical and numerical form), midpoint, and equation. IT SHOWS ALL THE WORK!!!!!!!!!!!!!!!!!!! Theis is a direct prot from the Basic version. It includes most if not all concepts you would need if you wanted to create your own 86 ASM math program. This program is designed to look exactly like the 86 version, thus to create this file a routine had to be used to create the 86 basics menus. I used Menu86, a small 150 byte routine that draws the menu and allows for insertion of text anywhere within the menu. It works wonders. Any questions about 86 assembly math can be answer by e-mailing me at morgan@ticalc.org. Thank you Steven for letting me port your program to asm, it was fun and chalenging even considering that I still do not know how to reduce roots!!
stoich86.zip3k04-03-16File is not ratedStoichiometry-86 v2.4
A decent Stoichiometry program for chemestry students. It does many useful conversions, including moles and particle masses. It is a direct port from the BASIC files and it 524 bytes smaller in size. The purpose of this program is to prove that 86 ASM math is in fact smaller to produce than BASIC as so many people have previously thought. It is a DIRECT port and includes calc shutdown capabilities and all original features found in the BASIC program made by Jay Maus. This program uses Menu86.asm as a means of creating the menu system that the 86 is known for.
pic86.zip6k04-02-08File is not ratedTI-86 iStudio Viewer 3.1
This views code made with iStudio, any z80 format. You simply put the data in the source where it belongs, define which option (FIX), and compile it. It can view B/W uncompressed, B/W RLE, B/W VRLE, 4 grey uncompressed, 4 grey RLE, 4 grey VRLE, 8 grey uncompressed, 8 grey RLE, and finally, 8 grey VRLE. The source can be edited in a number of ways to make the final prouct smaller, but only experts can do it correctly (that usually means ask for my help). Up to 3449 byte programs with source 'as is'. Comes with a sample VRLE compressed 8 grey picture (RBP2 Logo). The menu was deleted and teh code completely rewritten for size. W/O picture data the entire code is a whopping 377 bytes, 191 instructions, and 1940 clock cycles.
belchmath.zip85k03-12-09File is not ratedBelch Math v4.65
Belch Math v.4.65 is a math program which calculates the volumes of cubes,cylinders, spheres, rectangular prisms, pyramids, and cones. Belch also has a Pythagorean Theorem function for calculating a,b, or c when two are given and a slope function, for finding the slope of a line when given two points. Belch Math is brought to you by nKproductions. This new verson is much smaller than the original basic version and even fixes a couple mathamatical errors. It was created to look exactly like a basic program and be smaller in size. It does look exactly like a basic program even the menu system is the same. Menu86 found in the http://www.ticalc.org/pub/86/asm/routines/ folder was used to create the menus. It is very small and takes up hardly and bytes. BMP2ASM was also used to compress the pictures within the program and is an internal compressor thus another program is not needed. Lite 86 II was used to compress one of the three program, and saved many bytes as well. I tried using it to compress all three programs but there were complications. All in all this ASM version cut down the basic size by 33% or 2430 bytes! And everyone always said that assembly math would increase the size of your programs. If you have any questions al att about 86 assembly math, please e-mail me at moran@ticlac.org even if you are interested in porting yout 86 basic math program to assembly! I will be more than willing to help.
phsolver.zip276k03-11-29File rated 7.75Physics Solver v2.4
Imagine being able to not have to pay attention in your Physics class ever again!! This program will let you solve 140 physics equations for **ANY VARIABLE** within each equation. Not only can you solve for whatever you want, but this program is easier to use than than the calculator's own Operating System. It also features the ability to only load certain subject on your calculator when you need them since they are divided up by subjects (24 programs total,) this will save you a lot of space! Finally if you and/or your friends struggle in Physics you need to get these programs, they exist for nearly every programmable TI Graping calculator, so check em out and start getting better grades today!
menu86.zip4k03-10-07File is not ratedMenu 86 v1.4
TI-86 menu drawing routine. Very helpful, if you need a menus for your assembly program, or are trying to port a program directly from TI-86 Basic language. Right now the routine itself is only 159 bytes. It also has easy access to display text inside the menu. Also included is the ability to choose from the two different types of menus.
covertop.zip6k03-06-28File is not ratedCovert Operation v2.4
Covert operation is a program made mainly for z80 programmers looking to learn how to make programs using Menu86 v1.4, a routine I made earlier this year that draws the 86 basic menus. This program simulates the 86 memory menu. It does all the functions of the menu except resetting the memory. If it did, it would be considered a fake memory clearing program, which this is not. Instead it comes up with a **new error** if you try resetting the memory. If you re looking to write z80 asm programs using the same basic menus that the 86 uses it would be of use to download "Menu86 v1.4" as well, which has another example program of how the routine works.
geometry.zip77k03-03-08File is not ratedGeometry Solver v2.4
This program lets you solve for any variable from 26 different formulas from 15 different geometric shapes. This source has been very well documented. It shows how to execute assembly programs, display sprites, drawing verticle and horizontal lines, and displaying text. Also includes a calculator shutoff routine, calling other assembly programs, and many others. I am a beginner asm programs and I guarantee that this file can help you, it is very user friendly to follow along with.
bbtdsource.zip156k03-01-12File is not ratedBlinded by the Dark - the Source
The source to Blinded by the Dark. Not recommended for young children or the elderly. (v1.2)
minigame.zip3k02-11-20File is not ratedMiniGame
A game that i will be updating regularly with new features. feel free to email with bugs/tips/suggestions. this is meant to help other people learn asm programming
sprites.zip13k02-09-30File is not ratedBig collection of TI-8x ASM sprites
*Big* collection of sprites for TI-8x ASM programs. Contains 8x8, 8x12, 8x16, 16x16, animated, and grayscale sprites in 19 categories. Even has a sprite of Pink Floyd's "Dark Side of the Moon" album art! :-)
rbladesource.zip28k02-06-19File is not ratedRBlade v4.1 Source
This is the complete source code of my game RBlade.
movingship.zip3k02-05-23File is not ratedMoving Ship Example
This is an example of how to make a ship, or any object for that matter, move using only assmebly. This program does nothing but move a ship around. Source code is included, and no that is not my real name.
cm86src.zip14k02-05-21File is not ratedChessmaster 86 Source
Source for the popular TI 86 chess game.
86tictac.zip4k02-05-12File is not ratedTic Tac Toe 86
This is a simple 2 player tic tac toe game. It now has halfway commented source code.
fishswim.zip1k02-04-15File is not ratedFishswim Source Code
This is the updated source code to the graphic Fishswim. It has a description for every line.
bunny.zip2k02-04-08File is not ratedBunny Source Code
This is an updated source code for Bunny, a graphic program. It has a description for every line.
kotfsrc.zip22k02-04-02File is not ratedKing of the Fighters 86 Source
Source for the revolutionary Fighter by Biobytes
dwsrc.zip67k02-04-02File is not ratedDragon Warrior 86 Source
Source for the revolutionary RPG clone by Biobytes
dqsrc.zip64k02-04-02File is not ratedDragon Quest Source
Source for the revolutionary RPG by Biobytes
skysrc.zip1k02-04-02File is not ratedSkydive Source
Source for the game by Biobytes, Skydive
mdssrc.zip1k02-04-02File is not ratedMagic Dollar Seeds Source
Source for the mini-strategy game, MDS!
gtxsrc.zip10k02-04-02File is not ratedGalactix Source
Source for my super cool game, Galactix
flysrc.zip1k02-04-02File is not ratedFly Source
Source for my super cool game, Fly!
txr_src.zip15k02-03-03File is not ratedTxR
A Racing Game. Full Source Code Included.
pathfind.zip11k01-08-05File is not ratedPathfinder routine
documented breadth-first pathfinding routine + example program and included sourcem
ate.asm49k01-04-26File is not ratedAdvanced Text Editor v1.0
ATE is an all-purpose text editor designed to replace the built-in TI-BASIC editor. It has such features as word wrap, case-insensitive searching, shortcuts to frequently typed items, auto-indenting, and running basic programs, building asm files, or viewing textview files directly from the editor.
lovetest.asm2k01-02-16File is not ratedCheater's Toolbox v2.0
Utility which allows you to cheat in ztetris and Insane Game. Ideally suited for multiplayer! Port of Usgard version by Patrick Davidson.
megacar.zip9k01-01-06File is not ratedMegacar v1.1
A fast-paced birds-eye-view racing game. Features black and white graphics, fast scrolling, high scores with initials, eight external levels, and an external Windows level editor.
monopoly.asm46k00-12-10File is not ratedMonopoly v0.75 Beta
The popular board game for your calculator. This version includes some minor updates that make the game basically playable for two players, including auctions and trading between players 1 and 2.
mastmind.asm12k00-12-04File is not ratedMastermind v1.1
The classic puzzle game of mastermind brought to the TI-86. You have 7 chances to correctly predict 4 hidden balls.
zeldasrc.zip120k00-11-13File is not ratedZelda 86 source
The full source code to Zelda 86 and ZEdit
on86.asm13k00-09-28File is not ratedOn86 v3.1
On86 prompts for a password every time your TI-86 is turned on, unlike other password programs which need to be running in order for you to shut the calc down. On86 features a customizable password of up to 15 keys, a customizable name, it can be enabled/disabled, and the password will remain even if On86 is deleted.
afrobnc.asm28k00-09-14File is not ratedAFROSoft BounceBalls Source
Seperate source file to the game AFROSoft BounceBalls
pause1.asm1k00-09-07File is not ratedPause1
a deliberately annoying ending to a program I wrote- this is a slightly more advanced "hello world" type learning program
colmake.asm1k00-09-07File is not ratedMake a Column Cordinate
turn the x cordinate at the end of the last string displayed with the small font
delatoz.asm2k00-09-07File is not ratedDelete A to Z
will delete all one letter variables on the calc
lemsrc.zip40k00-08-02File is not ratedLemmingZ
it's hte LemmingZ source code. Relased under Open Source. Hope you all learn lots from it :)
toh.asm10k00-05-19File is not ratedThe Tower of Hanoi
The classic puzzle with a new twist
effects.zip8k00-04-15File is not ratedScreen Effects!
4 cool screen effects - Wipe Left, Wipe Right, Wipe in, and one that sort of wipes to the center in a square spiral like fasion. In each source, a picture is decompressed and then after a key is pressed the effect will take place.
blocked.asm46k00-04-15File is not ratedBlocked In v1.3
An amusing puzzle type game where you move a man from start to finish by pushing blocks to the side. This source is very well commented throughout most of it, maybe even a little too much detail...
radiusource.zip3k00-04-04File is not ratedRadius 86 Source
Source to Radius 86
tinverse.zip1k00-03-22File is not ratedText Inverse 86 Source
The source code to Text Inverse 86
dle.asm24k00-02-26File is not ratedDiamonds Level Editor v2.0
Source to Diamonds Level Editor 2.0
diamonds.asm34k00-02-26File is not ratedDiamonds v2.0
Source to Diamonds 2.0
zcasino.asm40k00-02-19File is not ratedZCasino 86 v1.0
Casino game including BlackJack, Poker, and a slot machine.
jezzball.asm36k00-02-19File is not ratedJezzball 86
A port from the ZShell game with the same name.
bm86.asm29k00-01-30File is not ratedBlockdude 86
Source of the 86 version of blockdude
attack86.asm36k00-01-30File is not ratedTetris Attack 86
Source of the 86 version of Tetris Attack
ark2source.zip11k99-12-15File is not ratedArkanoid 2 v1.02
Arkanoid 2 v1.02 is the ultimate of arkanoid games. It features 256 directional ball movement, grayscale, external levels, specials and more!
scroll.asm6k99-11-05File is not ratedScrolling Demo
Source code to a VERY fast grayscale scrolling demo
slowint.asm1k99-08-22File is not ratedSlow Interrupt
orzed86.asm18k99-08-22File is not ratedOrzunoid Level Editor v.8 Beta
Source code for the Orzunoid Level Editor.
orzcon86.asm11k99-08-22File is not ratedOrzunoid Level Converter v.5 Beta
Source code for the Orzunoid Level Converter.
invcycle.asm1k99-08-22File is not ratedInversion Cycler v1.1
Source code for Inversion Cycler v1.1 - NOTE: If you're programming a user interrupt, check this out: Run the program once, it installs. Run it again, it uninstalls.
epad86s.zip4k99-08-22File is not ratedEditPad 86 v.82 Beta
Source code for EditPad 86 v.82 Beta.
alpha.asm2k99-08-22File is not ratedAlpha
Source code for Alpha.
cars.asm25k99-07-20File is not ratedCars v1.6
Source for Cars v1.6
e2src86.zip22k99-07-17File is not ratedExpander2 TI-86 Driver Source
Expander2 TI-86 Driver Source (GPL'd)
stardemo.asm25k99-07-03File is not ratedStarDemo v1.0
This is a neat 2 layer star scrolling demo i wrote to help people learn asm
worms.zip21k99-06-13File is not ratedUnfinished Worms Game
An unfinished Worms game!
charput.asm8k99-03-17File is not ratedCharput 1.6
invade.asm28k99-03-17File is not ratedInvader v1.0
Space Invaders, shoot em up type game
racer.asm14k99-03-10File is not ratedBig, Bad Racer
bomberb.zip30k99-03-08File is not ratedBomberbloke v0.96
BomberBloke is a remake of the popular game, Bomberman, for the TI 86 calculator. This version of the game has quite a few differences to others though : As well as a single player mode, BomberBloke also includes support for games with up to four play
hexedit.asm10k99-02-24File is not ratedHexedit v3.0
irremote.asm4k99-02-24File is not ratedIR Remote
allsony.asm5k99-02-24File is not ratedTest All Sony Codes with the IR Link
all_phps.asm3k99-02-24File is not ratedTest All RC5 Codes with the IR Link v1.3
frogkill.asm19k99-02-24File is not ratedFrog Killer v1.0
robotwar.asm14k99-02-12File is not ratedRobot Wars
rlevel.zip1k99-02-08File is not ratedRobert's Levels for Orzunoid
torus.zip4k99-02-02File is not ratedTorus
arkanoid.asm30k99-02-01File is not ratedArkanoid v1.0
walk.asm4k99-02-01File is not ratedWalk da Dogg!
ir_term.zip7k99-02-01File is not ratedIrTerm v3.1
crapong.asm11k99-02-01File is not ratedCrapong v1.4
fdown86.asm9k99-01-23File is not ratedFallDown v1.4
baseball.zip11k99-01-23File is not ratedBaseball '99 v0.5
frogguts.zip10k99-01-22File is not ratedFrAWgGutS v1.2
apdint.asm2k99-01-08File is not ratedAuto Power Down Trigger
asmos.asm3k99-01-07File is not ratedasmOS v1.0
minefld.zip15k99-01-03File is not ratedMinefields v1.0
soft.zip1k99-01-02File is not ratedSoft Scroll 86
logo.asm2k99-01-02File is not ratedGameboy Startup Logo
galaxian.asm55k99-01-02File is not ratedGalaxian v2.05
worm.zip2k99-01-02File is not ratedPeaworm v0.9
prdc86p.zip15k98-12-23File is not ratedPeriodic Table+ v3.3
brix86.asm17k98-12-14File is not ratedBrix 86 v0.1 Beta
defender.zip12k98-12-05File is not ratedDefender v1.0
cymbol.zip3k98-12-05File is not ratedCymbol Mathematical Platform v0.3a
ascii.asm11k98-12-01File is not ratedASCII Finder v1.1
poker.zip10k98-11-29File is not ratedPoker-86 v2.00
war86.asm11k98-11-19File is not ratedWar86
trimount.asm18k98-11-19File is not ratedTriMounts 86 v0.1
contrast.asm2k98-11-15File is not ratedContrast v1.1
molmass.asm19k98-11-10File is not ratedMolar Mass
tunnel.asm5k98-11-10File is not ratedTunnel v0.1
hanoi.asm23k98-11-10File is not ratedTower of Hanoi v0.1
cheetlv2.asm1k98-11-09File is not ratedCheetah Levels 2 for Orzunoid
cheetlv1.asm1k98-11-09File is not ratedCheetah Levels for Orzunoid
wakagmba.asm14k98-10-27File is not ratedWak-A-Goomba v2.1
ztatuz.asm5k98-10-24File is not ratedZtatuz v0.1
sysmon.asm2k98-10-24File is not ratedSystem Monitor v0.1
disasm86.asm15k98-10-24File is not ratedDisasm86 v1.0.1
pacman99.asm43k98-10-23File is not ratedPac-Man 99 v0.3
fifteen.asm107k98-10-12File is not ratedFifteen Game
yugi2.asm3k98-10-05File is not ratedYugi2
sc2k.asm63k98-10-03File is not ratedSIM Community v2.21
mse.asm9k98-09-30File is not ratedMini-Shell Enhanced v1.4
zblitz.zip14k98-09-27File is not ratedZ-Blitz v0.72
sketchpd.asm13k98-09-19File is not ratedSketch Pad v0.1
vert86.asm119k98-09-12File is not ratedVertigo v0.94
Source code to Vertigo v0.94. A game of skill for the TI-82, TI-83, TI-85, and TI-86 calculators. Guide your ball to the gem stone on each of the 50 levels. The levels are displayed from an isometric 3D view, and are shown in grayscale on the TI-85 and TI-86. Also features an on-calc level editor.
ir_phlps.asm13k98-09-09File is not ratedIR Remote Control for PHILIPS v1.2
memgone.asm1k98-09-09File is not ratedMemory Gone
A program that will erase all your memory when you run it.
launcher.asm5k98-08-25File is not ratedLaunch Pad v0.1
modetogg.asm3k98-08-25File is not ratedMode Toggler v1.0
delstat.asm4k98-08-25File is not ratedDelete Stat Variables v2.0
nbtoggle.asm3k98-08-25File is not ratedNumber Base Toggler v1.0
systman.asm11k98-08-25File is not ratedSystem Manager v0.1
syscheck.asm6k98-08-25File is not ratedSystem Check v0.2
rterm86.zip3k98-08-16File is not ratedRTerm v0.4
Source code to RTerm v0.4. A program used in conjunction with a 9600 bps modem to allow your calculator to connect to your ISP or BBSs. You can also link to calculators together and use this program as a chat program.
byron03.asm10k98-08-16File is not ratedByronic Shell v0.3
zkart3d.zip3k98-08-15File is not ratedZ-Kart 3D v3.1
Source code to Z-Kart 3D v3.1. A game where you try to steer yourself inside a track for as long as possible. Features five different speeds and a high score.
nibbles0.zip3k98-08-15File is not ratedNibbles 0
Source code to Nibbles 0. Compact nibbles game with five different speeds.
ztetris.zip9k98-08-13File is not ratedZTetris 86 v1.1
Source code to ZTetris 86 v1.1. The best tetris game for any calculator. Features linking play between a TI-82, TI-83, TI-85, TI-86, or TI-92, 21 levels, high scores, teacher key, 16 different background patterns, and pausing.
orzunoid.zip8k98-08-12File is not ratedOrzunoid v1.3
Source code to Orzunoid v1.3. A breakout clone. Features five different speeds, high scores, bonuses, and external levels.
lunoid86.zip5k98-08-12File is not ratedLunoid 86 v1.3
Source code to Lunoid 86 v1.3. A breakout clone. Features five different speeds and different universes or levels.
frogger.zip6k98-08-12File is not ratedFrogger v1.0
Source code to Frogger v1.0. Clone of the classic game for the PC. Guide your frog across busy streets and water without getting hit. You must do this five times for each level. Levels get harder as you go on.
boom.asm31k98-08-12File is not ratedBoom! v1.0
Source code to Boom! v1.0. A crazy game where you must catch bombs thrown over a wall by some crazy man. You have three buckets to use. And everytime you miss you lose a bucket.
picview.asm4k98-08-11File is not ratedPicture Viewer v0.5
memcheck.asm1k98-08-11File is not ratedMem Check v0.5
til.asm8k98-07-29File is not ratedTiL v1.11
A text viewer that features small fonts, bookmarks, scrolling, VAT support, and RAM paging.
e2modled.zip4k98-07-21File is not ratedExpander II Module Port Example
Shows how to use the Expander II module port on a TI-8X calculator
sqrxz.zip32k98-07-04File is not ratedSqrxz v1.0
Source code to Sqrxz v1.0. Sqrxz is similar to Mario Bros. and a clone of the PC game. The goal is to control an ugly bug (a Sqrxz) through a dangerous world filled with traps and enemies such as Blobs, Hedgehogs, Bats and more. Features a virtual screen, three different speeds, external levels, and a DOS level editor.
testint.zip1k98-06-18File is not ratedInterrupt Demo Program
lander.zip4k98-06-18File is not ratedLunar Lander II v0.98 Beta
Source code to Lunar Lander II v0.98 Beta. The classic game Lunar Lander. Guide your space ship to land on the landing pad without running out of fuel.
jmv.zip5k98-06-18File is not ratedJMemView v2.0a
scroll8.zip25k98-06-18File is not rated[8 grays] 6 Scrolling Grayscale Pictures
calendar.asm24k98-06-14File is not ratedCalendar 86z v1.1
tictac.asm5k98-06-07File is not ratedTic-Tac-Toe v1.0
Source code to Tic-Tac-Toe v1.0. A simple two player tic-tac-toe game. Doesn't tell if you if won.
invaders.asm26k98-06-06File is not ratedSpace Invaders v1.0
Source code to Space Invaders v1.0. A classic space invaders game. Similar to Galaxian, but slower.
patch.asm1k98-06-02File is not ratedDown + Left Patch v1.0
solytare.zip10k98-06-01File is not ratedSolytare v2.1
Source code to Solytare v2.1. Clone of the classic card game Solitaire. Features one or three card draw and a fast moving arrow which acts as your mouse.
grade86.asm3k98-05-27File is not ratedGradeFinder86 v1.0
secure86.asm9k98-05-26File is not ratedSecure86 v3.0.0
calcgard.asm3k98-05-22File is not ratedCalculator Guardian v3.0
thx1138.asm17k98-05-17File is not ratedTHX 1138 v2.0
Source code to THX 1138 v2.0. A one player tron game where you must steer the line around the playing field for as long as possible without hitting the walls or yourself. Features five different speeds.
snddemo.asm4k98-05-11File is not ratedSound Demo v1.0
parse.zip1k98-05-08File is not ratedParse
Parse (parser hook example)
killhook.asm1k98-05-08File is not ratedKillHook
KillHook (destroys all hooks)
86wav.zip2k98-05-03File is not rated86wav
86wav (PlayWav and other sound utilites)
sprited.asm17k98-05-02File is not ratedMonolyth Sprite Editor v1.0
duckhunt.zip8k98-04-27File is not ratedDuckHunt v1.5
Source code to DuckHunt v1.5. Ported from the TI-83 by Ahmed El-Helw. Clone of the NES game where you must shoot down the flying ducks.
exact.asm4k98-04-27File is not ratedExact Radical v1.0 Beta
zdist.asm2k98-04-25File is not ratedZDist v0.5 Beta (distance, midpoint, slope of two points)
trctanld.zip1k98-04-23File is not ratedGraph 'Hook' (draws tanget line on a graph)
mmx.asm12k98-04-16File is not ratedScrolling MMX
asaptrig.asm8k98-04-14File is not ratedasaptrig 1.50 Beta
i.asm1k98-04-10File is not ratedi v1.0 (reduces imaginary exponential numbers)
crs.asm1k98-04-10File is not ratedCustom Menu Pointers
asapasm.asm4k98-04-08File is not ratedasapasm 0.9 Beta
kshell.asm5k98-04-05File is not ratedKShell
KShell (improved TI program menu)
xcursor.asm1k98-04-04File is not ratedX-Cursor
convmenu.asm1k98-04-04File is not ratedConversion Menu
bloat.zip3k98-04-02File is not ratedBloat v0.92
Bloat 0.92 (LZSS compression & decompression routines)
aprilfools.asm5k98-04-01File is not ratedApril Fool's Day Program
Source code to April Fool's Day Program. A little program to annoy your friends on April Fool's day. This program will remap the keyboard on the calculator.
gsl.zip7k98-03-22File is not ratedGray Scale Library 1.0
newfrac.asm4k98-03-21File is not ratednewFrac 1.0
triangle.asm2k98-03-21File is not ratedTriangle Tester
rom86.asm2k98-03-17File is not ratedROM Dumper 2.1
rhino.asm1k98-03-17File is not ratedRhino
trgghlp.asm7k98-03-16File is not ratedTrigg Helper 0.5 Beta
slide.asm1k98-03-16File is not ratedSlide
trigtogg.asm3k98-03-09File is not ratedTrig Toggle 2.0
turing.asm13k98-03-01File is not ratedTuring Machine Simulator
register.zip5k98-02-19File is not ratedRegister Displaying
pede86.zip28k98-02-19File is not ratedPede v1.0
Source code to Pede v1.0. Clone of the classic Centepede game for the Atari.
ti86mon.asm64k98-02-19File is not ratedTI86MON 2.0
dice.asm12k98-02-18File is not ratedDice Roller v1.0
Source code to Dice Roller v1.0. A program that displays two random dice on the screen.
sierp.asm3k98-02-15File is not ratedSierpinksi Triangle
invert2.zip7k98-02-15File is not ratedInvert
blank.asm1k98-02-14File is not ratedBlank Screen! v0.05
Source code to Blank Screen! v0.05. A simple program to blank your screen if a teacher is coming.
tokens.asm1k98-02-13File is not ratedTokens
lcdinter.asm1k98-02-08File is not ratedLCDInter
lined.asm1k98-02-07File is not ratedLined 0.1 Beta
poke.asm43k98-02-02File is not ratedPoke v1.0
Source code to Poke v1.0. A game that is a combination between Breakout and Frogger. You must try to hit the moving target at the top of the screen without hitting any enemies. You lose points if you miss!
timeint.asm3k98-01-19File is not ratedInterrupt Handler Power Saver
ti86sprite.asm3k98-01-16File is not ratedTI-86 Sprite Demo
strprmpt.z801k98-01-15File is not ratedPrompt for a String
name86.asm10k98-01-07File is not ratedName 86
conv.asm2k98-01-04File is not ratedConv 1.1
Converts string to program
archery.asm16k97-12-25File is not ratedArchery 86z v1.0
Source code to Archery 86z v1.0. A simple archery game where you must hit a moving target. Keeps track of your hits and misses.
snap86.asm1k97-12-24File is not ratedSnapShot
trigmode.asm2k97-12-23File is not ratedTrigMode
boxworld.asm7k97-12-21File is not ratedBoxWorld v1.0
Source code to BoxWorld v1.0. A puzzle game in which the object is to get rid of all the boxes. This is similar to the game Sokoban. Right now there are four levels.
chem86.asm55k97-12-02File is not ratedChem86 v1.22
avalanch.asm14k97-11-10File is not ratedAvalanch 86 v0.9 Beta
Source code to Avalanch 86 v0.9 Beta. Ported from the TI-83 by Ahmed El-Helw. A game where you must dodge the icicles. Three levels of difficulty.
dsound86.asm5k97-10-25File is not ratedDavid's Sound Demo v1.0c
repton.asm62k97-10-22File is not ratedRepton v0.9 Beta
Source code to Rapton v0.9 Beta. Clone of the classic Repton 3 game for the Acorn BBC Micro. Contains the original Repton screens. You must collect all the diamonds, the golden crown, and kill all the monsters before you can defuse the time-bomb in each screen. Beware of falling boulders and other enemies.
phatlvls.asm1k97-10-22File is not ratedPhat Levels for Orzunoid
pj.asm23k97-10-21File is not ratedPlain Jump v1.1
Source code to Plain Jump v1.1. A game where you steer your ball over a three dimensional plane with lots of holes. Features fast 3D graphics, high scores, and external levels.
invert.asm1k97-10-14File is not ratedInvert
tron86.asm8k97-10-14File is not ratedTron86 v1.5
Source code to Tron86 v1.5. Ported from the TI-85 by Alan Bailey. A two player game where you must try to run the other person into the wall.
dstar.asm16k97-10-12File is not ratedDStar v1.0
Source code to DStar v1.0. A puzzle game where you must collect all the clear balls by running over them. You control either the dark ball or the dark box (you can switch between them). The dark ball can be used to collect the clear balls, while the dark block can only be used as a movable wall of sorts, it will stop at clear balls. Both objects continue moving in the direction chosen by you until they hit something else, except when the dark ball hits a clear ball. There are 25 levels in this version, 20 from the HP48 version and 5 from the TI-83 version of this game.
vexed.asm22k97-10-05File is not ratedVexed v1.3
Source code to Vexed v1.3. Clone of the Gameboy mind game originally called Puzznic. The object is to clear the board of the patterned blocks. When two or more of the same type of block are touching, they disappear. There are 59 levels in this version.
squarez.asm10k97-09-26File is not ratedSquarez
Source code to Squarez. A simple puzzle game where you move aroudn different pieces on a board. The goal is to create 3x3 blocks, which will cause them to disappear. There is a time limit. Includes a dorp key, pause feature, and high score.
zreduce.asm4k97-09-06File is not ratedZReduce 1.2
fatfont.asm8k97-09-01File is not ratedFAT Font 86 v1.0
kollums.asm45k97-08-31File is not ratedKollums v2.0
Source code to Kollums v2.0. A columns clone. A game similar to tetris where sets of three blocks drop and you have to line them up. You can switch the order of the blocks as they fall, so you can line them up. When you get three in a row, either horizontally, vertically, or diagonally, they disappear. Features different levels of difficulty, high scores, and resume game.
test.asm1k97-08-22File is not ratedTest Program
bd.zip11k97-08-22File is not ratedBoulderDash v1.0
Source code to BoulderDash v1.0. Clone of the classic game for the Atari, Amiga, PC, Nintendo, and Gameboy. Objective is to search each cave and collect as many jewels as possible, while dodging falling boulders and other enemies, in a short time peroid.
sierp86.asm1k97-08-08File is not ratedSierpinski's Triangle v1.1
memview.asm6k97-07-27File is not ratedMemview 1.1

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