|(Parent Dir)||folder|| ||Up to TI-89 Assembly Games (Arcade)|
|arkanoid2.zip||1055k||06-12-10||Arkanoid Revenge of DOH Beta|
Arkanoid Revenge of DOH Revision 37. Breakout
This is a classic arkanoid game where you try to destroy all briks on a given level. It features 7 very long levels, ability to chose any of the 7 levels to play, three speeds, and a highscore. This new version features a money bonus that adds 5 points to your overall score.
|battlepong.zip||77k||05-08-31||Battle Pong v0.91|
Battle Pong! The ultimate spin on the old classic - currently singleplayer only - with all sorts of great items to duke it out creatively while ponging away! A blast for class! (Err... after class....). Fixed stuff in this version.
This is a breakout style game where the bottom row must always have at least one block and it you clear the bottom row, the screen scrolls down new sets of blocks until the bottom row is filled again. I used this program to play around with sprites and am kind of tired of playing with it for now. I included source code(chop code) just incase someone wants to take off and run with it. Any helpful input is welcome. Game is very playable as is though.
Breakout is a small game written in C in which you must destroy all brik. 3 levels are available yet. You can have 2 special briks and choose the speed. Source included.
ultimate BREAKOUT is the ultimate breakout clone. Excellent graphics and gameplay. Email for source.
|crazyball_68k.zip||238k||13-08-29||Crazy Ball for 68K|
The Best Ball Game! So Classic, just move left and right to hit the ball, and break all the block. 99 Levels was waiting you. You can set Speed and UserKey in the [Option] menu. And, there is a shop, can buy some usefull items. Just cost your scores. Enjoy it & good luck!
A new way to destroy something with a ball, dovenntoid is in english, doventa in italian
a brick out style game for the 89, 92+ and V200. includes C scorce code and level editor.
A 2 colors breakout with many levels, skills and options.
|monster89.zip||56k||09-04-22||Monster 1.2 for TI-89 and TI-89 Titanium|
A grayscale breakout-like game with scrolling and 7 types of power-ups, including lasers and multi-ball. It has very smooth gameplay synchronized at 29 frames per second. It also features a external levels, high score table, multiple speeds, and the ability to save the game at any point. The game only takes about 9K of your memory. It is supplied with full source code. The program it may be copied or modified without any restrictions. This is a nostub program so no shell or kernel is required.
|pang.zip||40k||01-06-10||Pang II : Revenge of the Balls|
This is a clone of the famous arcade game. It is written in C (nostub), so you don't need any kernel, lib or patch. It features grayscale, auto-calc detection, and more.
|plainoldnostalgicgame89.zip||13k||07-03-01||Plain Old Nostalgic Game|
A basic clone of pong for the atari 2600 with the sprite from falldown as the ball. (i like the way it looks :) thanks fd creator) The AI is pretty good if i do say so myself. Definitely a challenge. And a challenge to make. This is my Third Game.
My first program in C; a very simple game of Pong. Try it out, it might be more fun than you think!
Update to Pong v1.11
|pong_2p_test.zip||17k||02-08-05||Pong (as a Link test)|
This an other pong game,it's just a 'test' for a 2 players mode with the link cable.So you can play against the calc (3 Levels),2 players on the same calc and 2 players with the link cable.The link mode works but there is a small 'delay' between the 2 calcs that can spoil a match :-( Lots of thanx to Kurt Hoffmann for his link functions,coming in 'Queue' :-) SourceCode in C included in the ZIP.
This is the best version of pong out there. With single and multiplayer support, you can enjoy hours of non-stop fun on a single calculator. Features include: multiple difficulty levels, two player support, built in help and tips, and cheats. As you play, the ball gets faster and faster. You may choose to put up your shield, a blockade that protects you from losing one time and you can also move in all four directions (up, down, left, and right)! Email me for more info or how to cheat.
This is pong, but with 4 paddles! This new version of pong is very fun!
My first project in C- a simple Pong game. Nothing spectacular, but I'd appreciate it if you'd try it out and leave some feedback. The game includes both one and two player modes, but the AI in one-player is terrible.
|pong89.zip||8k||03-06-30||Pong89 v1.0 |
Encore un jeu de pong ! C'est mon premier jeu écrit en C sur ti89. Vous ne pouvez pour l'instant que choisir la vitesse de jeu, et il n'y a pas d'IA. La maniabilité des palets est excellente. Essayez-le et comparez avec les autres pong's like.
Un adaptation du célebre jeu PC sur Ti89. Plusieurs modes de jeux, possibilité de jouer à et choix du niveau de difficulté.2
Pong v1.0 is a classic game of pong with a pretty good ai. The game goes up to 10. This was written as an engine for my breakout game. Source code is included and is meant for anyone interested learning C.
|pong.zip||8k||01-05-03||4 sided pong|
a cool modification of pong
|radialpong.zip||15k||04-01-28||Radial Pong 0.90 (maintenence update)|
The classic pong game around a circle. For some reason it goes slower on VTI than a real calculator, so don't let the speed hinder you from playing it. The documentation in this version has been updated.
A simple one player pong game. Is fun, and has pretty realistic physics. Runs smoothly, good AI.
|stoneball.zip||52k||01-08-06||Stone Ball V1.0|
This is a sort of Arkanoid-Game.with 20 Levels, Power-Up's, Boss-Key, ...
|tipinball.zip||137k||03-07-16||TI Pinball 0.2 Developer's Edition|
TI Pinball is the first ever assembly pinball game made made for any TI calculator. This new release features 4-level grayscaling, mobile field of view (a.k.a. "scrolling"), external high scores, and the support of external, custom tables. This file includes another program: The TI Pinball Table Developer. Using this tool, a user can graphically (and easily) create custom tables in minutes, and play them using TI Pinball 0.2. Currently, there is only a TI-89 version, but the TI-92+ and V200 versions are on their way. Source code included (if you wish to modify the code, you need ExtGraph). For additional downloads, go to www.nexusprograms.net. This version contains both .89? and .9x? files, and is now compatable with all 68K calcs (thanks to Frank Nothaft and Morgan Davis).
|tisoftpongv1.zip||3k||02-01-01||TI-Soft's Pong Version 1|
I have fixed all the bugs I could find, and now the paddle speed will increase correctly when the ball speeds up. I hope you enjoy! This program has a high positive review from my fellow students.
This is a clone of the classic pong game, and has many features. There are 3 speeds, self adjusting paddle speed, pong paddle action (ball can speed up or slow down depending on how you hit the ball), and score counting. SOURCE included!!!
Two balls, one wall, one spring, and four sides of the screen. Add some basic game mechanics and some controls and you have a game. Customize your experience by manipulating the laws of nature. The power is yours! Try TwoBalls!
|vpp.zip||6k||01-12-15||Virtual Ping Pong|
This is a Virtual Ping Pong game, in grayscale, source code included.
A 'Port' Of The Ti-85 ZShell Game Of 'zPong'. It's Pong!