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Matching colors and symbols on mid-range color calculators
Posted by Xavier on 21 August 2019, 22:41 GMT

RubEX Mahjong CE

Here's more goodness for mid-range models equipped with color screens - these programs got into the news queue a while ago :)

Are you a fan of the Magic Cube (Rubik's Cube), but you can't carry the actual cube around with you? Well, if you've got a TI-eZ80 model (83PCE, 84+CE and variants thereof), you can hone your vision, logic, and swapping skills using RubEX by LogicalJoe. It was originally written using ICE, then ported to C (source code no longer provided publicly), and it uses the community libraries, as is the norm for a TI-eZ80 native code program. Whether you let the program scramble the cube, or you scramble it yourself, the puzzle won't be solved for you, you'll have to do it under the pressure of the move counter. There's a "teacher key" triggering state save and exit, a single-level undo, built-in help, and other features. As often, be sure to peruse the README for information getting started, and key bindings. All in all, a solid game :)

commandblockguy made a colorful implementation of Mahjong Solitaire, namely Mahjong CE. The goal is to match pairs of tiles (among those directly accessible) in the right order, so as to remove all 144 tiles from the board, without the number of possible moves falling down to zero until all 144 tiles have disappeared. The game's life is pretty good, as the built-in set exceeds 100 levels (!), and a converter for levels (layout files) suitable for the Windows Kyodai game is provided. In addition, the game, programmed in C, is open-source. You can find its repo on Github. Note that it may contain releases newer than in our archives.

Article written by Lionel Debroux, with input from Adrien "Adriweb" Bertrand.

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