A92: Keyboard Interrupt


[Prev][Next][Index][Thread]

A92: Keyboard Interrupt




In the 3d raycasting game I am working on, it runs at a decent frame
rate normally, but as soon as I hold down one of the arrow keys or any
key at all, the frame rate is at least cut in half!  I'm sure this is
due to the keyboard interrupt service routines.  Is there any way to get
rid of this slowdown?

-Ed


Follow-Ups: