Re: A92: Keyboard Interrupt


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Re: A92: Keyboard Interrupt




Edward Plese wrote:

> In the 3d raycasting game I am working on, it runs at a decent frame
> rate normally, but as soon as I hold down one of the arrow keys or any
>
> key at all, the frame rate is at least cut in half!  I'm sure this is
> due to the keyboard interrupt service routines.  Is there any way to
> get
> rid of this slowdown?
>
> -Ed

Do one of the following things:
*  switch off all interrupts, and ask for the keys manualy by the
keyboardmatrix
*  switch off the interrupts only for time-intensive calculations, and
ask for keys normaly




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