Re: A86: sqrxz levels


[Prev][Next][Index][Thread]

Re: A86: sqrxz levels



Jimmy Mårdell wrote:
> 
> MogKupo0@aol.com wrote:
> >
> > I really don't mind the helpless part, but I think the game would be MUCH
> > more fun if there was custom endings, not just "CONGRATULATIONS you have beat
> > this world!" (sorry if I ruined it for anyone :). Perhaps even an intro so
> > there could be a story behind what the heck SQRXZ was trying to accomplish?
> > Even without these, the game is fun, but since I have noticed a lack of
> > endings that are worth anything on any graphing calc (I spend HOW many hours
> > playing Penguins for that?! and that was among the better ones!) Soon as I
> > get a grasp of ASM I'm gonna make an ending so long for my first RPG that you
> > can be entertained an entire math class. :)
> 
> You want to waste memory to create a nice ending!? Sure, I could put a
> 20k animation
> or something at the end - if someone could just draw some nice graphics.

what would be kewl is if there was a way to make an ending on your puter
(kinda like the level editor except with timing,etc. which would make it
hella hard to do :/ ) and include it in the world


References: