Re: A85: RPGs


[Prev][Next][Index][Thread]

Re: A85: RPGs



-> The problem with 16x16 is that you can only have a screen area of
-> 8x4, but with 8x8's you can have a 16x8 screen. In SimCity we're
-> using 16x16, but that kind of detail is not neccesary in RPG's.

I didn't mean all of the stuff, just big things like trees and stuff.
Are you really making SimCity?  Seriously though, why not make an RPG
with all of the sprites, level data, etc. stored on the Expander?  This
would allow for HUGE RPGs, great for annoyingly long car trips.


Follow-Ups: References: