LZ: Shells and More


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LZ: Shells and More



Okay, I refuse to stay quite about this.  First of all, we had a great
shell that worked fine and everthing was compatible. (Z-Shell), then one
day this kid thought it would be great if he could make a shell that
resembled Win95 (OS-85), but it was a piece of crap!  He slowly made it
better, and now it is sorta worth having.  But Z-Shell by far was still
better.  He made one game for it, no one else does, because no one else
wants to.  Compatability problem!  Then we got a new shell (C-Shell), it
was almost exactly like Z-Shell except it added a few features that
Z-Shell lagged.  It was all that was needed!  The only reason either of
these shells was made was because we were tired of waiting for Z-Shell
4.5, which will NEVER come!  But, C-Shell did a very good job, better
than the Z-Shell team I think (personally), and OS-85, well didn't! 
Now, everyone says, hey, if he didn't, why can't I?  Well, nothing is
stopping you, but like people have said, it willl turn out to be like
UNIX!  We should just kill OS-85 and make one shell (C-Shell or Z-Shell,
or a combination) and just add the few features.  We have utilities to
add things we want, not shells.  I don't think we need expander software
in the shell, thats what the expander software was for.  Also, we don't
need interrupts.  Thats what GWIZ and ZDBug are for.  Yes, piggybacking
interupts would be nice, but hell, e-mail the programmers of those
program for it.  Not the shell maker.  Lets just drop all this I have a
better shell crap and get back to actuall programming of games and
utilites.  Thas what list-zshell is for!  This isn't list-multishells! 
Okay, I can see flames coming on this one, but I don't care!

John
HTP


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