LZ: Rotation...


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LZ: Rotation...





Does anyone know how to rotate a sprite on the screen (w/out USGARD, in case you are wondering...)  I need to turn a simple 15x15 sprite around sideways.  I'm not really quite sure how to do sin/cos rotations (I have no idea how sin/cos even can do rotations) but if someone can help it will be greatly appreciated

Buddy Smith
ti85calc@bellsouth.net

PS:  What zshell version number do usgard/supernova/arsfzp/cshell etc. return when you look at ZS_BITS?



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