A82: joltima problem...


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A82: joltima problem...




one thing... can't joltima spare the 50 bytes needed to test if an isr is
running?  if any isr is running, it'll crash, and the newbies that don't
know how many variables are needed for an asm RPG game will crash and
"burn".

also... can someone tell me where the 7th cave is?  i found all of them
except for the seventh. -thanks

-Greg



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