Re: A82: Re: Problems


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Re: A82: Re: Problems



At 08:59 PM 9/14/97 +0200, you wrote:
>If the problem is badly written programs we need to find out which programs
>causes this. I think SPAZE INVEADERS is one of them, but there are probably
>mopre than one. So if the people who have had the calc crash mail me a list
>with the follwoing information i could have a look at it.

I ran Spaze Invaders, beat the first level, quit to the home screen,
pressed 2nd+ENTER about 4 times, and, sure enough, up came some garbage,
about three lines of what looked like random commands and symbols.  

Where is LASTENTRY located? If it at any time overlaps the 768 bytes at
$8228, then that's what's wrong. $8228 is used extensively in Spaze
Invaders, and in almost all of my other programs (which make up a majority
of the games released to date for Ash 3.0.)  This could be very easily
fixed by adding any buffers needed as .ds statements at the end of the
programs.

	-Andrew


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