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Post-Halloween Updates
Posted by Michael on 3 November 2003, 23:55 GMT

PolySnd v2.0While there hasn't been much news recently, there are several things worth mentioning today. First, Anneheim Geoffrey has been working on a MIDI-playing utility called PolySnd v2.0, for the 89/92+/Voyage 200. It has a player and a converter.

The EE*Pro (89 & 92+/Voyage 200) and ME*Pro (89 & 92+/Voyage 200) flash applications are now free for download in the TI Online Store. Previously these apps were only available for a fee. They are primarily useful for Electrical Engineering and Mechanical Engineering students.

Finally, Seth Berger was kind enough to send in pictures of his Halloween costume (from 1996). I mention this because he wore the most awesome costume one could possibly wear: He dressed up as everyone's favorite calculator, the TI-85!.

Update (Joey): The player has been updated, so go grab the new version. Also, major props to Seth on the costume... I wish I were that brave.

 


The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.


Re: Post-Halloween Updates
W Hibdon  Account Info

My 2 cents:

The MIDI player: The midi player looks really cool. The interface alone is reason enough to download it and stare at it's prettyness all day. But are midi files not rather big? And if you do make a small one, the ti-89 cannot handle polyphonic tones, so how can it do it?

EE*whatever and ME* whatever: What the hell are these things anyway?.

The 85 Costume: That is just sad. No matter how cool it is, no matter how much work was put into it, no matter how much attention he got for it, it will still reamin sad in my eyes.

-W-

     5 November 2003, 01:51 GMT

Re: Re: Post-Halloween Updates
Chris Perkins  Account Info

I'm guessing the way he handles the poly tones is by alternating the tones rather fast, but due to the speed of the ti link, you probably can only get a few tones out at the same time while making it sound of good quality.

     5 November 2003, 09:13 GMT

PolySnd v2.0....
Anneheim Geoffrey  Account Info
(Web Page)

For the Poly Notes, is a simulation. If there are lot Poly Notes, the sound is not good...

The sound is very good in real calculator, PolySnd doesn't work in VTI because the auto int n°5 is very slow.

For Convert a MIDI File for PolySnd Player, is very simple, you must convert MIDI File in ASM and use the file ASM in the form 'made file for PolySnd Player'.

For Convert WAV file you must use PolySnd Converti and a project WAV in example with PolySnd and replace data with the new.

Very sorry for my bad english!

I have explain tools for PolySnd in my web site, but its in french and i have write a tutorial.

     5 November 2003, 12:07 GMT


PolySnd v2.0...
Anneheim Geoffrey  Account Info
(Web Page)

Songs made with PolySnd v2.0:

http://perso.wanadoo.fr
/tisofts/divers/
arkanoid.mp3

http://perso.wanadoo.fr
/tisofts/divers/
doom.wav

http://perso.wanadoo.fr
/tisofts/divers/
zelda.mp3

http://perso.wanadoo.fr
/tisofts/divers/
mcastle.mp3

     5 November 2003, 12:33 GMT


Re: Re: Post-Halloween Updates
burntfuse  Account Info

The interface is great.....makes me wish I had an 89.

I think the EE and ME are for Electrical Engineering and Mechanical Engineering.

     5 November 2003, 20:00 GMT


Re: Re: Re: Post-Halloween Updates
Michael O'Brien  Account Info
(Web Page)

...nail on the head...

     6 November 2003, 21:14 GMT

Re: Post-Halloween Updates
chemoautotroph Account Info
(Web Page)

Now if they'ld only release their geometry programs for free...

     5 November 2003, 13:01 GMT


Re: Re: Post-Halloween Updates
Michael O'Brien  Account Info
(Web Page)

They are for the 92+ and V200 :)

     5 November 2003, 17:24 GMT


Re: Re: Re: Post-Halloween Updates
chemoautotroph Account Info
(Web Page)

Sure, but why would I buy a $200 calculator for a $20 program for a class I'm not even in anymore?

     5 November 2003, 17:52 GMT

Re: Re: Re: Re: Post-Halloween Updates
Michael O'Brien  Account Info
(Web Page)

Christmas

     5 November 2003, 18:16 GMT


Re: Re: Re: Re: Post-Halloween Updates
ti_is_good_++  Account Info
(Web Page)

Because the calc is as good as a PC

     6 November 2003, 20:50 GMT


Re: Re: Re: Re: Re: Post-Halloween Updates
Michael O'Brien  Account Info
(Web Page)

Almost. Its good for now. I'm in the process of Learning C still. I plan on making a linking program and a raycasting environment like Bryce. I understand a lot of what needs to be done, all I have to do is learn how to use C to do it.

     6 November 2003, 21:16 GMT

Re: Re: Re: Re: Re: Re: Post-Halloween Updates
chemoautotroph Account Info
(Web Page)

Every heard of the TICT FAT utilities? I think that one takes the cake for raycasting engines, I'ld be suprised if anyone comes out with one better

     10 November 2003, 18:09 GMT


Re: Re: Re: Re: Re: Re: Re: Post-Halloween Updates
Michael O'Brien  Account Info
(Web Page)

Yes, and it only casts rays horizontally. Though I probably will abondon the idea because of the the 4 color limit.

     11 November 2003, 03:24 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Post-Halloween Updates
chemoautotroph Account Info
(Web Page)

If you're looking for a horizonatal and vertical raycasting engine, you might want to look into David Coz's 3D tutorials, they're rather good if you are already an experienced C (not C++) programmer.

     11 November 2003, 18:04 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Post-Halloween Updates
Michael O'Brien  Account Info
(Web Page)

Already ahead of you. Though, I know I don't fully understand projecting a 3D object w/ perspective/fish-eye distortion, I think there might be something wrong with his distortion. Anyway, they have and continue to help me.

     12 November 2003, 15:58 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Post-Halloween Updates
chemoautotroph Account Info
(Web Page)

When I started the project I'm currently working on, I basically worked off Example 5 in part 2 of the tutorials, but do get it to do what I want, I had to rewrite some things. I'm not going to say his tutorial are perfect, but they are a good basis.

     12 November 2003, 18:01 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Post-Halloween Updates
Michael O'Brien  Account Info
(Web Page)

Yeah, I know. And yes it is a great place to start.

     13 November 2003, 22:41 GMT


Re: Re: Re: Re: Re: Re: Post-Halloween Updates
ti_is_good_++  Account Info
(Web Page)

JHCIACB!

Word processor.
Math.
Internet (future, but possible).

That's all 90% of people who buy a PC use it for.

     10 November 2003, 22:10 GMT

Re: Post-Halloween Updates
Konrad Meyer  Account Info
(Web Page)

well my favorite calc certainly isnt the 85... 83+ silvers and 89s are so much better

     6 November 2003, 14:38 GMT


Re: Re: Post-Halloween Updates
Travis Evans Account Info

The TI-85 is only about my fourth favorite calc. :-)

     6 November 2003, 18:52 GMT


Re: Re: Re: Post-Halloween Updates
Drantin  Account Info

Heh... On my list the order goes:
89, 85, 86, V200, 92+, 83+, 82

(I seem to be one of the few people that actually liked the 85/86's menu system...)

     7 November 2003, 02:09 GMT

Re: Re: Re: Re: Post-Halloween Updates
Joey Gannon  Account Info
(Web Page)

Perhaps there's some sort of support group for people who don't understand how awkward those menus are. Maybe Morgan could join. ;-)

My preference of the calcs I own:
89, 83, V200, 85, 73, 80, 81

(Confidential to MV: Can't wait to add an 86 to that list.) :-)

     7 November 2003, 05:04 GMT


Re: Re: Re: Re: Re: Post-Halloween Updates
benryves  Account Info
(Web Page)

I like the menu system... :)

     8 November 2003, 08:05 GMT


Re: Re: Re: Re: Post-Halloween Updates
burntfuse  Account Info

Oh, good....another person like me...the 89's menus are great, but the 83's menus take up too much space-you can't see the homescreen, program editor, graph screen, etc. at the same time!!!.

     8 November 2003, 21:53 GMT

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