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FAT-Engine v1.0 Released
Posted by Eric on 24 April 2002, 09:47 GMT

After fourteen months of development, TICT has released FAT-Engine v1.0 for the TI-89 and TI-92+, a raycasting engine useful for multidirectional sprites, HUD support, and more. A bunch of FAT-Engine games will be released in the very near future, so be sure to look for those. Find out more on the TICT website.

Update (Niklas): Modified the links above to point to the ticalc.org archives. You can also find the technology demos for the FAT for both the TI-89 and the TI-92+.

Some of the games mentioned above have also been added to the archives:

  • Corridor 92 is only for the TI-92+ at the moment, but according to the author the 89 version is coming. More information can be found on the author's site.
  • Shoot Out is for both the TI-89 and the TI-92+ and contains both AI opponents as well as the ability to play one-on-one over the link cable.

Update (Niklas): As of demo version 2.1, Corridor 92 now also supports the TI-89. Happy gaming!

 


The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.


I think I am drooling
z3r0_d Account Info
(Web Page)

I am begining to think that my choices for what I buy next are:

ti89
1.2 Gig MoBo w/ chip (amd, what else?), maybe some ram too
prom ticket

I think I'll borrow somebody else's for a while (It shall be returned with many a good program though)

     24 April 2002, 17:26 GMT

Ohhhh Yeaaa..
ravage485  Account Info
(Web Page)

Ya this is really great! I've been waiting for the update for a while now in order to check compatibility on my 3d golden-eye-64-like game(which hopefully be a hit as my first public dayview). So you can look forward to that (or not if you dont want to..). BTW, does anyone know of a way to access all the flash memory (of an 89) for progs? It kinda pisses me off and that extra 100k or so could really help me out...

I look forward to any help somone can offer

     24 April 2002, 20:31 GMT


Re: I think I am drooling
shakey_snake  Account Info
(Web Page)

go for a prom ticket, especially if your date is hot, but an average 89 probbily lasts longer than the average relationship, especially if your 89 is hot ;)

     25 April 2002, 00:29 GMT


Re: Re: I think I am drooling
343GuiltySpark  Account Info
(Web Page)

Somebody should port it to the 86. Yeah yeah, I know, it would be really hard because *blah blah* 68K *blah blah* different language *blah blah*.
Actually, I would attempt it, but since my assembly skills aren't all that great (read, nil), I guess it's out of the question.

     25 April 2002, 06:17 GMT

Re: Re: Re: I think I am drooling
Chickendude  Account Info
(Web Page)

I would try, but since I don't have an 86, well...

     25 April 2002, 12:43 GMT


the feasability of it all
z3r0_d Account Info
(Web Page)

well, I would like to do somthing similar for my 83+, but getting grayscale would take up a lot of memory. More than I have.

do the math. Think about the size of the wall textures, and the size of the levels, and the size of the enemy sprite (all sides of them, and their animation poses). It adds up.. and quickly.

86? more memory, yes. but that screen is a bit wider too. 'twould be difficult to get a reasonable speed.

my 1/5th a dime

     25 April 2002, 18:13 GMT


Re: the feasability of it all
Chickendude  Account Info
(Web Page)

Don't bother w/ grayscale! It looks all flickery and stuff and is hardly worth your time.

     26 April 2002, 00:38 GMT


Flicker can be remedied
z3r0_d Account Info
(Web Page)

I know of a way to significantly reduce the flicker, but trying to do grayscale, and raycast at the same time (and at a reasonable speed) would be quite a challenge.

... no, no grayscale.

     26 April 2002, 17:31 GMT


Re: Re: Re: I think I am drooling
Jesse Puckett  Account Info

ummm, they already have a raycasting engine for the 86, if u want a game, make it with that

     26 April 2002, 01:19 GMT

Re: FAT-Engine v1.0 Released
lord_nightrose Account Info
(Web Page)

What AMS version is this for? Whenever I try to run it I get "ERROR: Couldn't load engine" or something to that effect.

     24 April 2002, 22:01 GMT


Re: Re: FAT-Engine v1.0 Released
Scott Noveck  Account Info
(Web Page)

You probably need more RAM. Be sure to archive all FAT-related files and then make sure you have a LOT of RAM free.

-Scott

     24 April 2002, 22:07 GMT

Re: Re: Re: FAT-Engine v1.0 Released
no_one_2000_  Account Info
(Web Page)

I certainly hope it works on a ASM 2.05 Nothing else does *gags*

     24 April 2002, 22:28 GMT

Re: Re: Re: Re: FAT-Engine v1.0 Released
Thomas Nussbaumer  Account Info
(Web Page)

Of course it does. TICT-related programs work on all AMS versions. And programs which uses the FAT-Engine are TICT-related in this sense.

     25 April 2002, 00:37 GMT

Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Chickendude  Account Info
(Web Page)

The maze game didn't work with 1.00, only .96 :(

     25 April 2002, 03:59 GMT


Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Thomas Nussbaumer  Account Info
(Web Page)

Well, the major version number of the engine stepped from 0 to 1 and programs built with one of the 0.xx versions will reject using 1.xx. That's a stability feature, nothing more. Yet v1.00 is the first production build - everything before were beta versions.
Starting with 1.00 I will do my best to keep compatibility. So every client which gets compiled with a 1.xx version should run on all future 1.xx versions (and I don't see any reason to step to 2.xx in the next years ;-)

     25 April 2002, 09:38 GMT


Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Chickendude  Account Info
(Web Page)

Okay. Is that all? So that would be easy to fix, right?

     25 April 2002, 12:46 GMT


Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
no_one_2000_  Account Info
(Web Page)

Thanx, I just tried it out and it worked great, even on vti!

     26 April 2002, 00:07 GMT

Re: Re: Re: Re: FAT-Engine v1.0 Released
Patrick Davidson  Account Info
(Web Page)

> I certainly hope it works on a ASM 2.05 Nothing else does

If nothing works for you, the problem is obviously something other than AMS compatibilty of the programs themselves, since at least all of the following C/asm programs work on AMS 2.05: Another Mario, Blobby Volley, Crock-Man, CReversi, Dr. Mario, Duke68K, FlashZ Bomberman, George, Insane Game, Jezzball, Lemmings, Mario 92, Monster, Moonbugs, Mr. Nutz, Othello II, Pac-Man, Phoenix, Platinum Edition, R-Type, Rodent Revenge, SkiFree, Solar Striker, Sonic Misadventures, Super Alien Strike, Super Mario Quest, Super Pang, Tetris, Thunder, TI-Chess, TI-MineSweeper, TI-Pang, Turbo Breakout, V-Rally.

     25 April 2002, 00:49 GMT

Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Chickendude  Account Info
(Web Page)

SMQ? Remember, that needs doorsos which doesn't work on all calcs...

     25 April 2002, 04:00 GMT


Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Patrick Davidson  Account Info
(Web Page)

SMQ requires some kernel, but not specifically DoorsOS (and even the publicly released version on ticalc.org is partially compatible with AMS 2.05). SMQ will also run under other kernels, such as Universal OS which is fully compatible with all HW1 and HW2 and AMS versions up to 2.05.

     25 April 2002, 21:01 GMT

Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
garyanddepleatedteamup  Account Info

DoorsOS AND THE HW2patch

     25 April 2002, 23:05 GMT


Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
no_one_2000_  Account Info
(Web Page)

I think someone should just send me a rom image of a ASM 1.xx calculator. :)

     26 April 2002, 00:09 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
PpHd  Account Info
(Web Page)

Please, could you stop using an outdated program such as doorsos ? The authors have stopped this project.
If you want to use kernel programs, you can use either unios+hw2patch by JM or preos by TimeToTeam(You can grab it at http://www.timetoteam.fr.st), which is the only one which are still updated. It doesn't need hw2patch to run on hw2 calc. It can run TictEx with SHIFT+ON, it has a very powerfull kernel+nostub+ams protection from crash. And the incoming new kernel games use features which are not provided by other kernels (conditionnal lib, data libs). For example, Chrono Fantasy, my incoming RPG, can not be run with other kernels than preos . Moreover, it is the smallest one (2.5 K in your calc !).

     26 April 2002, 16:44 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
no_one_2000_  Account Info
(Web Page)

Okay, thank you!

     26 April 2002, 22:36 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Konstantin Beliakov  Account Info
(Web Page)

Yeah, UniOS!

     27 April 2002, 06:09 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Chickendude  Account Info
(Web Page)

Hw2patch crashes my calc and Unios don't work...

     27 April 2002, 22:12 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
PpHd  Account Info

Preos doesn't need hw2patch to run on hw2 calc.

     30 April 2002, 16:46 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Samuel Stearley  Account Info
(Web Page)

Thank you Kevin Kofler.

Does preos still destroy home screeh history handles?

     30 April 2002, 19:17 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
garyanddepleatedteamup  Account Info

Re:?

     30 April 2002, 21:09 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
PpHd  Account Info

The only case when you have the history destroyed, is when there is a nostub crash. It will do a soft-reset of your calc (you won't lose your file, and the calc is in general quite stable). If it isn't the case, please mail-me so that I can fix it :)

     2 May 2002, 10:03 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Chickendude  Account Info
(Web Page)

AMS :)

     30 April 2002, 21:46 GMT


Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
esweecoo  Account Info
(Web Page)

hey you are 4409 downloads short of a million!!
figuring that you already have 2000 this week, u'll prob hit a million in the next 2 weeks!!

     26 April 2002, 19:05 GMT


Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Barrett Anderson  Account Info
(Web Page)

he'll have it by tommorrow... i hope a ticalc.org staff member sees this and does an article on patrick's programming life.

     3 May 2002, 01:43 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
esweecoo  Account Info
(Web Page)

ya, he needs 129 now and i just downloaded a lot, so he probaly already has it

     3 May 2002, 02:41 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
esweecoo  Account Info
(Web Page)

1,000,768 DOWNLOADS!!!!
WTG PATRICK DAVIDSON!!!!!

     4 May 2002, 00:33 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
nolekid  Account Info

Since we have already been a week and a half without an article, I believe Patrick Davidson's reach of a million downloads surely deserves newsworthiness from the ticalc.org staff/management.

(hint-hint)

     4 May 2002, 18:32 GMT


Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
lord_nightrose Account Info
(Web Page)

Those games are almost all NOSTUB. NOSTUB = no kernel required = no DoorsOS/etc. required = 2.05 OK.

     25 April 2002, 05:57 GMT


Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Patrick Davidson  Account Info
(Web Page)

A lot of them are nostub (as are Corridor and Shoot Out). But with Universal OS kernel-based programs work on AMS 2.05. From that list (all of which I have run myself at one time or another) kernel-based programs include Crockman, Moonbugs, Mr. Nutz, Pac-Man, R-Type, Solar Striker, Sonic Misadventures, Super Mario Quest, Tetris, Thunder, and Turbo Breakout.

     25 April 2002, 21:08 GMT


Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
lord_nightrose Account Info
(Web Page)

Ahhhh... Universal OS... I've never used that. Is it more stable than DoorsOS? I could never get Doors to work on AMS 2.05 without causing all sorts of f---ed up errors.

     26 April 2002, 01:29 GMT

Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Jimmy Qian  Account Info

To all those people who think DoorsOS is incompatible: Go to doors.ticalc.org, and get the last beta that was never loaded onto ticalc. It is supposed to support AMS 2.05

     26 April 2002, 03:35 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
lord_nightrose Account Info
(Web Page)

Whoa, cool!!!

     26 April 2002, 04:00 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Samuel Stearley  Account Info
(Web Page)

I wouldn't trust it. And it has been almost 2 years since it has been updated.

     26 April 2002, 15:59 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
PpHd  Account Info

Event this beta is not perfect. Unios or Preos are a lot more stable.

     26 April 2002, 16:47 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Jimmy Qian  Account Info

I know, and I used to use Unios, until I just completely gave up on kernels, and simply used KerNO by Greg Dieteshe. I hate kernels. Crashes like Windows.

     27 April 2002, 04:10 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
no_one_2000_  Account Info
(Web Page)

Okay, someone tell me what KerNO is.

I remember a news item for it a while back, but I didn't have an 89 then and wasn't interested.

     27 April 2002, 19:01 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Jimmy Qian  Account Info

It's a "kernel" that provides support for NOSTUB crash protection, and other NOSTUB features like exceeding the 24k limit from ti(I think it's 24k). It does not let kernel programs run at all.

     28 April 2002, 00:01 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
PpHd  Account Info

And it has some incompatibility with some nostub/kernel programs which work under nostub mode if they are no kernel installed, but as they see a kernel installed, they called the kernel, but it failed.

     30 April 2002, 16:41 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
PpHd  Account Info

It doesn't let mistub programs run at all, also, which is very annoying, since without any kernel, they will work.

     30 April 2002, 16:45 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
garyanddepleatedteamup  Account Info

is there some way i could take over the DoorsOS project?

     30 April 2002, 21:11 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
PpHd  Account Info
(Web Page)

You can get Preos at http://www.timetoteam.fr.st or at the url address above.

     2 May 2002, 10:07 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
garyanddepleatedteamup  Account Info

no, i wanna take over the DoorsOS project and fix it up

     3 May 2002, 01:28 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
PpHd  Account Info

Of course. If you try to run programs which are very bugguy, you will crash, in kernel or nostub mode. Moreover, even if you use only the kernel with nostub programs, preos is still better (Very good anti-crash protection which prevents even AMS from crash !).

     30 April 2002, 16:44 GMT


Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
PpHd  Account Info

Yes. A lot more.

     26 April 2002, 16:48 GMT


Re: Re: Re: Re: FAT-Engine v1.0 Released
rmohr02 Account Info
(Web Page)

I can get anything to work on AMS 2.05. Just archive everything and then run HW2PATCH() (it crashed my calc the first time I ran it). I don't remember where HW2PATCH() can be found, but a Google search of '"hw2patch" "2.05"' should find it (not all versions on the web that I've seen work on 2.05).

I personally don't use shells so I can't say whether DoorsOS works with this, but I know that all the assembly games I've tried do work.

     25 April 2002, 04:14 GMT


Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
no_one_2000_  Account Info
(Web Page)

Hm... guess I'll have to try that. Are there any other STABLE kernels out there that work with AMS 2.05? DoorsOS doesn't like me :(

     26 April 2002, 00:11 GMT

Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Michael Vincent  Account Info
(Web Page)

Universal OS

     26 April 2002, 00:35 GMT


Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
PpHd  Account Info

Universal Os or Preos.

     26 April 2002, 16:49 GMT


Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
no_one_2000_  Account Info
(Web Page)

Okay, do you think PreOS would run Street Fighter? (Go to the DoorsOS games section to see it) or any other games that normally wouldn't run with Doors?

     27 April 2002, 19:02 GMT

Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
343GuiltySpark  Account Info
(Web Page)

Hehe ... I feel sorry for those with an 89 (or 83/+/SE. You've got to have shells to run about half of your Assembly programs ... we 86ers don't NEED a shell ... Asm(program name works fine every single time. :D
Of course, it's nice to have a shell because it's a little easier to run Assembly programs from, but they aren't necessary on the 86.

     27 April 2002, 21:54 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re:Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
shakey_snake  Account Info
(Web Page)

i feel sorry for those with an 86 or 85, you have to type in your commands on the awkward ti vertical keyboard, and you have to tokenize your basic programs and you have to have different names for all your vars and programs and,and,and...

     29 April 2002, 04:12 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re:Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
343GuiltySpark  Account Info
(Web Page)

All of your points are valid ... although the 89 also has the same awkward keyboard ...

     30 April 2002, 02:29 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Chickendude  Account Info
(Web Page)

HEY! I finally beat 343 Guilty Spark (in Halo) on the legendary difficulty!

     29 April 2002, 21:52 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
343GuiltySpark  Account Info
(Web Page)

Cool ... SOMEBODY around here knows where I got my user handle from .... ^_^

     30 April 2002, 02:28 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
garyanddepleatedteamup  Account Info

He just killed me!!!!!!!!!!!!!!!!!!!!

     30 April 2002, 21:24 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
ravage485  Account Info
(Web Page)

Actually if you take the time to look at the archives, only about 1/7 of the 89 prog's require shell when you dont count repeat progs, and almost none of the new progs (about 1/27) requires a shell anymore.... and if you choose to ignore the fact that an 86 can't even handle a grayscale raycasting engine such as the renoud FAT-Engine, you still have the fact that the memory of an 86 is comparably smaller than an 89.....

anyway, im guessing you couldnt afford an 89 when you bought your calc or else you woulda got one...

     29 April 2002, 23:46 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
343GuiltySpark  Account Info
(Web Page)

Actually, I believe that Maze3D by Clem does raycasting in grayscale ... and it's for the 86.
As to why I didn't get an 89, it hadn't been released yet when I got my 86. And I don't feel like getting one now because it's banned on almost everything ... so there would be no point in using it.

     30 April 2002, 02:27 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
ravage485  Account Info
(Web Page)

If you are referring to the claim that the 89 can not be used on the act/sat, it is a false claim. I personally completed the act 2 weeks ago and used my 89 with no ramifications. The same goes for the sat. So turn in your paperweight, I mean ti-86, and get something worth having, and then download the fat engine. You'll then thank me later....
YOU HAVE BEEN RAVAGED

     3 May 2002, 03:03 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
343GuiltySpark  Account Info
(Web Page)

I didn't say the 89 was banned on the SAT and ACT, did I? I seem to recall having said it was banned on ALMOST everything ....
Personally, I don't think it's worth it to get a $150 calculator just for the SAT. I would probably be better off with my 86 ...
Did I forget to say that the 86 IS worth having? And if it's a paperweight, then what do you consider the 83+? And since a paperweight is just something that can hold down papers, I would guess that the 89 can also be considered a paperweight ...

     3 May 2002, 03:21 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Chickendude  Account Info
(Web Page)

I got my 89 for $98, and my SE for $62 (off Ebay - both were new)

     3 May 2002, 21:59 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
ravage485  Account Info
(Web Page)

ok so if you werent talking about being banned on an sat/act, what the f-ck are you talking about? they dont normally ban any calculators on the street.....
also, ill bet you I payed about the same amount for my 89 that you did for your paperweight... and an 83+ is a calculator for your average student who just wants to pass. if you want to go above that, why get stuck in the middle with an 86? You still have yet to respond to the fact that an 86 has a comparabley smaller memory capacity...

     6 May 2002, 19:20 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
343GuiltySpark  Account Info
(Web Page)

And I did include 83/+/SE in my list ....

     30 April 2002, 06:33 GMT

Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
Konstantin Beliakov  Account Info
(Web Page)

I have UniOS and AMS 2.05 and SF2 runs great. Well, it ofcourse crashes very often, but since everything is archived it's easy to reinstall. Also, the SF2 version on ticalc isn't the best one and often gives a lot of problems. There used to be another one, but I don't remember where.

     28 April 2002, 19:32 GMT


Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
PpHd  Account Info

Street Fighter II is only compatible with AMS 1.0x calc. No matter if it is a nostub or kernel programs.

     30 April 2002, 16:42 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: FAT-Engine v1.0 Released
PpHd  Account Info

But it exists a patch for sf2 so that it will work on ams 2.0x

     30 April 2002, 16:49 GMT


Re: Re: Re: FAT-Engine v1.0 Released
lord_nightrose Account Info
(Web Page)

ah... ok. I didn't even think of that. Thanks.

     25 April 2002, 02:44 GMT

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