Basics Archives Community Services Programming
Hardware Help About Search Your Account
   Home :: Archives :: File Archives :: Super Mario 68K :: Reviews
Review by  sam c
Reviewed on 2008-06-12
Note! This review was written for a previous version of this file!

Hands down one of the best calculator games ever. End of story.

Graphics: 10/10

Just about as good/accurate as 2d graphics can get on a TI. The sprites, backgrounds, enemies etc. all hold true to the SNES version and it really looks beautiful. Not only this, but I never saw a significant drop in the framerate in my entire playthrough.

Gameplay: 9/10

I'm hesitant to even take a point off because this game is so good. The reason I did is because the physics in the game are pretty much nonexistent which really detracts from the experience. Other than that, though, the gameplay is very good.

Presentation: 10/10.

The menus are easy to use and saving is a breeze with (I believe) auto-archiving save files. Not only this, but it's really easy to keep track of the files for the game as they automatically make a separate folder for themselves.

Lasting Appeal: 10/10

Probably one of the most lengthy TI games ever. I think there's something like 70 levels with a billion different enemies and tons of features. On top of this there is a level editor so even after you beat the game you can keep on playing.

Overall: 10/10

Not only is the most fun TI game I've ever played, it's also the most impressively built. Everything in this game runs perfectly and holds true to the SNES version (except for the physics system). Props to the guys at TI freakware who made this; this is a truly amazing game.

Review by  Andrew Kortze
Reviewed on 2008-02-09
Note! This review was written for a previous version of this file!

This is the first game I downloaded after I bought my TI-89, amd it is still the best...by far! The ridiculous graphics, lightning fast side-scrolling action, tons of levels which amounts to hours of gameplay, configurable keys, and not to mention a level editor, makes this the greatest game ever for any electronic device created. Everything is very exquisite and wonderfully detailed, yet it is simple and easy to use for any calc fan, from novice to expert. From what I can see now, there is nothing that could make this masterpiece any better. If you own a TI-89, your calculator is not complete without Super Mario 68K!

Graphics: Eye boggling- best you'll find anywhere


Speed: Perfect


Usability: Anyone who knows anything about calcs can use this with ease


Features: Too many to name


Size: Considering the quality, about as compact as it gets


Overall: If you want to have the ultimate TI calculator gaming experience, this is the answer!


Review by  Guillaume Bailey
Reviewed on 2007-09-23
Note! This review was written for a previous version of this file!

This is absolutely THE best game in the history of TI, the universe, and everything. Mario has long been the favorite game of anyone alive and, well, and this is a perfect rendering!

Graphics 10/10 Look at the screenshots!

Controls 10/10 Feels like a gameboy. However, the ReadMe didn't explain flying. You have to run with diamond until the arrows at the bottom fill up, and then jump. With the 'Coon suit.

Physics-Jumping 10/10 Again, feels like a gameboy.

Replay Value 9/10 With the level editor, it will hit ten. I haven't beaten the game yet, and there are thousands of hidden prizes to try for.

Overall 10^10^10 out of 10 This is beautiful!

Review by  Kevin Ouellet
Reviewed on 2007-09-18
Note! This review was written for a previous version of this file!

I've almost cried the first time I saw this project on its website and the screenshots. I have been amazed when it came out as full version. I played it and I must say that it's the best Super Mario clone ever made on TI calcs.

Graphics: I am tempted to give 11/10 here.

Not only it is true to SMB3, it doesn't use the NES version of the graphics, it use the SNES ones! It even preserves the parallax scrolling backgrounds of the original SNES remake in 1993. Even in black and white it's almost like if you were playing the original remake on a blakc and white TV.

Gameplay: 10/10

Not too hard and not too easy either. Very true to Mario. I would make Mario dying animation faster though because it isn't very fast

Controls: 1/10

Unfortunately, on the control side, Mario lacks, especially on the TI-89. Because of the button layout it is next to impossible to run and jump at the same time, because the run button is right below the jump button. Given the fact their vertical height is very small you will end up pressing the jump button even when you don't want to. I would rather use 2nd to run and square to jump, for those with big fingers, instead of the opposite, or at least allow the user to set up controls himself.

Replay value: 10/10

Even with the bad controls I end up taking my TI-89t again every evenings and play SM68k for a couple of minutes, so when I beat it I'm sure to restart a new game again!

Overall: 8/10

This is probably the best calc game released in a long while and deserves a POTY award for 2007. I really suggest changes in run/jump controls though, it will only make it even better and more playable by everyone. Nice job to the author!

Review by  Valera Trubachev
Reviewed on 2007-06-23
Note! This review was written for a previous version of this file!

This author is now my hero! I have a TI-86 and played Super Mario on it, but was kind of disappointed that there wasn't a 68K version of it when I got my Titanium. This game will probably take up 80-90% of my time on my calc.

The graphics are great and the gameplay is almost the same as the original. The only downside is its memory requirements, but I'd give this game a 10/10 anyway.


Do you want to write another review for this file?

  Copyright © 1996-2012, the ticalc.org project. All rights reserved. | Contact Us | Disclaimer