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Archive Statistics
Number of files 41
Last updated Saturday, 6 January 2001
Total downloads 134,004
Most popular file  Bresenham's Circle Algorithm with 9,542 downloads.

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(Parent Dir)folder Up to TI-85 Assembly Source
grayscalefolder TI-85 Assembly Grayscale Routines
soundfolder TI-85 Assembly Sound Routines
blitt.asm1k97-11-14File is not ratedSpriteBlitt
Sprite engine for sprites bigger than 8x8
circle.asm3k97-07-24File is not ratedBresenham's Circle Algorithm
cosintan.asm8k97-07-24File is not ratedSin/Cos/Tan Trig Routines
d3rotate.asm13k97-07-24File is not rated3D Rotation Routines
drawbox.asm2k98-06-23File is not ratedDrawBox Routine using FLINE
drawmap.asm4k01-01-06File is not ratedDrawMap
A simple map drawing routine
fastzcp.asm1k97-07-24File is not ratedFaster ZCP Decoder
fixpoint.asm15k97-07-24File is not rated16-bit Fixpoint Math Routines v1.0
getsend.asm2k97-07-24File is not ratedSend/Receive Routines for the Link Port
heapsort.zip4k06-04-15File is not ratedHeapSort for the Z80
An implementation of the famous HeapSort sorting algorithm in Z80 assembly language.
input85.zip5k99-03-06File is not ratedTI-85 Input Routines I
line.asm5k97-07-24File is not ratedBresenham's Line Algorithm v2
link85.h2k98-07-03File is not ratedTI-85 Link Port Routines
Routines to get and send bytes through the link port
math32.inc8k98-08-28File is not rated32-bit Math Routines for the Z80
math64.zip88k99-09-14File is not ratedMath64
Math64 is a collection of highly optimized 64-bit integer math functions, including multiplying, dividing, square rooting, exponentiating, etc.
mbus.zip42k99-11-19File is not ratedMBus v0.99
Multimaster network and I2C drivers and utilities for ZShell
menugen.asm3k97-07-24File is not ratedMenu Drawing Routine
mkt.asm6k97-07-24File is not ratedMulti Key Test Routine
mosprite.asm7k97-07-24File is not ratedGraphic/Sprite Rountine
multdiv.asm2k97-07-24File is not rated32-bit Multiplication and Division Routines
nasr.asm13k97-07-24File is not ratedNon-Aligned Sprite Routines v2.1 and WARP
pad-1.asm7k00-05-17File is not ratedUltimate Sprite routine v1.1
The fastest sprite routine; draws 8x16 sprites at 2150 per second, even faster than the routine in Game Engine!
patch.zip6k98-07-03File is not ratedTI-85 ROM Patcher v1.01
plotxy.asm3k97-07-24File is not ratedRoutine to Turn Single Pixels On/Off
portedit.asm3k97-07-24File is not ratedSend Bytes to a Specific Port
pwrout.asm1k97-08-31File is not ratedPassword Protection Routine
rand.asm1k97-07-24File is not ratedRandom Number Fuctions
Random Number Functions
revstr.asm1k97-07-24File is not ratedReverses a String
rnds.asm6k97-07-24File is not rated16-bit Random Number Routines
scancode.asm1k97-07-24File is not ratedKeyboard Scancodes
sdrv2.zip26k01-01-04File is not ratedSprite Drawing Routine v2.0
the fastest and smallest sprite routines.new update features sprite more than 8X8 CLIPPING routine! See the txt file for more info.
sdr.zip13k98-11-29File is not ratedSprite Drawing Routine
SDR for Usgard
slamsprite.asm7k97-11-06File is not ratedSlam Sprite
Non aligned 8x8 sprite routine
snow.asm1k97-07-24File is not ratedRandom Snowflakes
soft.asm1k99-01-02File is not ratedSoft Scroll v1.0
sprite.asm3k97-07-24File is not ratedSprite Routines
sprite.zip1k99-08-11File is not ratedSprite Routine
Draw sprites on the screen
trigfat.inc24k98-08-01File is not ratedTrig Tables FAT v2.1
Header file for sine and cosine values.
triglite.inc17k98-08-01File is not ratedTrig Tables LITE v2.1
Header file for sine and cosine values. Compiles half the size of fat version, but twice as accurate.
xccoll.asm1k97-07-24File is not ratedCollision Detection Routine used in XC-1701
xcinter.asm1k97-07-24File is not ratedBitmap Intersection Routine used in XC-1701
xcsprite.asm3k97-07-24File is not ratedSprite Routine used in XC-1701
zcp.asm1k98-07-09File is not ratedZCP Decoding Routine v2.0

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