Re: A89: GetKey()/Idleloop


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Re: A89: GetKey()/Idleloop




In a message dated 99-01-28 18:53:04 EST, you write:

<< I think I have the same problem.  I used util::idle_loop and when you
 try to hit down (which should be 344) it doesn't work.  But it does
 when you hit the right arrow button.  
  >>

Yeah...I also had the same problem in my game...It was kinda funny though: on
the tic tac toe grid when you pressed down, the box would move right, etc...I
think TI misprinted the key codes or something unless something is wrong with
idle_loop :)