A85: 6x6 Sprites, continued.


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A85: 6x6 Sprites, continued.




D'oh. Well, I'm just starting out, so the only way I would make a 6x6 sprite
routine is to manually place every damn pixel. *gag*. Here's exactly what I'd
need, in case anyone else would like to try to make a 6x6 sprite routine:
6x6 black-and-white sprites. 
No transparent colors, completely overwriting what was there previously.
No grayscale.
Placement at the top left corner, 6 pixels to the right of that, 6 pixels down
from the top left corner, 12 down, 12 over, 6 down and 6 over, etc. They will
tile the screen.
No animation is required.
Preferably small, and definitely fast. :-D

STL



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