A85: Re: 6x6 fast sprite routine


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A85: Re: 6x6 fast sprite routine




Sorry man, but the only public sprite routines are the 8x8 ones and ones
that can be used for any size.  I had to make my own 10x10 sprite routines
cause i didnt like th options.  I think that may be what you have to do too.
Unless someone already did it, but i dont know about that.  If you need some
help making it, I can help you some, but I am kinda busy with some other
projects too.
Whatever,
Jonathan Kaus

-----Original Message-----
From: STL137@aol.com <STL137@aol.com>
To: assembly-85@towerguard.unix.edu.sollentuna.se
<assembly-85@towerguard.unix.edu.sollentuna.se>
Date: Saturday, September 12, 1998 11:11 AM
Subject: A85: 6x6 fast sprite routine


>
>I've looked around, and I can't seem to find a fast, compact 6x6 sprite
>routine for the TI-85. I have 10 or so different sprites, and I need a
speedy
>way to display them at intervals of every 6 pixels. (So that they can go at
>the top left, then 6 pixels to the right, or 6 pixels down, etc.) I won't
be
>needing masks, as I don't have a background. Ideally, it would be for
ZShell
>only. If you know of such a routine, please send it to me or point me in
the
>direction of it.
>Thank you. :-D
>STL