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January/February 2005 Newsletter
Posted by Michael on 28 February 2005, 03:51 GMT

Our esteemed newsletter editor Jonathan Katz has published the latest edition of the ticalc.org newsletter. You can find the January/February 2005 issue in our newsletter section or, if you're one of the cool people, in your inbox. If you find that for some inexplicable and inexcusable reason you have not yet subscribed, you can find instructions on our mailing lists page.

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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.


Re: January/February 2005 Newsletter
Andree Chea  Account Info

Heh, I knew it was going to arrive at the end of February... better late than never :-)

Reply to this comment    28 February 2005, 04:05 GMT

Re: January/February 2005 Newsletter
Andree Chea  Account Info

Hey Michael, will you be providing the "humor" from here on out? It's not that I don't like them, but I've noticed that you've been the only one providing our "nerdy calculator jokes" since Jonathan picked up the newsletter :-D

Long live ticalc.org!

Reply to this comment    28 February 2005, 04:51 GMT

Re: Re: January/February 2005 Newsletter
Morgan Davies  Account Info
(Web Page)

I was asked, and failed miserably :-/

Anyone can submit their jokes to the newsletter, hard part is coming up with them.

Reply to this comment    28 February 2005, 04:58 GMT


Re: Re: Re: January/February 2005 Newsletter
Timmc Account Info
(Web Page)

"Yay! Something in my Gmail account worth reading. There's a joke: Gmail."
Anyway...

Reply to this comment    28 February 2005, 05:24 GMT

Re: Re: January/February 2005 Newsletter
Lewk Of Serthic  Account Info
(Web Page)

I really liked the casio joke.

Reply to this comment    28 February 2005, 05:16 GMT

Re: Re: Re: January/February 2005 Newsletter
burntfuse  Account Info
(Web Page)

The first one was good too.

Reply to this comment    28 February 2005, 19:49 GMT


Re: Re: Re: Re: January/February 2005 Newsletter
redsoxfan Account Info

How's this:
Q: Why was the calculator's tan function messed up?
A: It didn't go to the beach often enough.

Reply to this comment    1 March 2005, 16:17 GMT


Re: Re: Re: Re: Re: January/February 2005 Newsletter
Michael Vincent  Account Info
(Web Page)

I wrote one a while ago about how nerds don't tan, they arctan to get that whitish skin...

Reply to this comment    2 March 2005, 01:54 GMT


[ ! ]
anykey  Account Info
(Web Page)

Chicks dig it.
EOL

Reply to this comment    2 March 2005, 02:04 GMT


Re: Re: Re: January/February 2005 Newsletter
Timmc Account Info
(Web Page)

"<insert name of object you despise> is really useful at being a paperweight." is a little overused.

Reply to this comment    1 March 2005, 05:33 GMT

Re: Re: January/February 2005 Newsletter
Michael Vincent  Account Info
(Web Page)

I don't know. Jonathan keeps asking me :)

Reply to this comment    28 February 2005, 13:10 GMT


Re: Re: Re: January/February 2005 Newsletter
Jonathan Katz  Account Info
(Web Page)

Well, you make good calculator jokes, what can I say? I'm not sure the community would like to see the ones I have...but maybe they will!

Reply to this comment    2 March 2005, 07:10 GMT


Re: Re: January/February 2005 Newsletter
no_one_2000_  Account Info
(Web Page)

Hahaha, I like the jokes in the Humor section. Nice job, MV... I'm sure it's not easy to come up with calculator jokes.

Reply to this comment    28 February 2005, 16:39 GMT

Re: January/February 2005 Newsletter
Paul Houser Account Info
(Web Page)

Nice job guys. I downloaded this gem into my inbox after a particularly crappy day. Thanks.

Reply to this comment    28 February 2005, 05:05 GMT

Re: January/February 2005 Newsletter
Drantin  Account Info

bi-monthly doesn't mean what you think it does...

Reply to this comment    28 February 2005, 12:36 GMT


Re: Re: January/February 2005 Newsletter
Matt Long  Account Info
(Web Page)

Should it be hex-annually?

Reply to this comment    28 February 2005, 20:26 GMT

Re: Re: Re: January/February 2005 Newsletter
redsoxfan Account Info

or tri semi-annually :)

Reply to this comment    1 March 2005, 16:12 GMT


Re: Re: Re: January/February 2005 Newsletter
Drantin  Account Info

I was thinking dimonthly seeing as bimonthly apparently has two meanings (now that I've looked it up...)

Reply to this comment    1 March 2005, 19:31 GMT

Re: January/February 2005 Newsletter
artraid  Account Info
(Web Page)

I wish you guys had bi-WEEKLY newsletters...

I just can't get enough.

Btw, when do you think that there will simply cease to be any (game) programmers for TI calcs?

Reply to this comment    28 February 2005, 20:29 GMT

Re: Re: January/February 2005 Newsletter
Jerk  Account Info

When people stop playing games in math class.
Answer: Never

Reply to this comment    28 February 2005, 20:37 GMT

Re: Re: January/February 2005 Newsletter
Kevin Kofler Account Info
(Web Page)

If the current downwards trend continues, soon. :-(

I see less and less programmers actually releasing something useful. Many of the current "programmers" just talk a lot about their projects and never release anything usable. And then there are people who are well-known in the community because they lurk around a lot on forums, but who haven't ever programmed anything useful, or in some cases who released their last calculator program ages ago.

Luckily, there are also people like Fisch2 or JfG (and others; please don't feel offended if you weren't listed) who keep coding high-quality games all the time. And then there's also Samuel Stearley's great work on useful utilities. (I really like Complete.) But somehow, I have a feeling that these great programmers are becoming less and less over time.

I also try to keep the community running myself, my main project being maintainance of and improvements to TIGCC. But we need more than a handful programmers, and definitely more than one!

Note that this is a view centered on the TI-89/89Ti/92+/V200 community. I don't follow the TI-Z80 scene enough to see the overall trends there.

Reply to this comment    28 February 2005, 21:55 GMT

Re: Re: Re: January/February 2005 Newsletter
mike White Account Info
(Web Page)

From the looks of the bottom of the upload page, it looks as if the files are being uploaded, but just not prossesed, around 350 are in line to be added. what im saying is in no way an insalt to Niklas Brunlid or Joey Gannon, hopefully when the new staff person is added it can speed up a little

Reply to this comment    1 March 2005, 01:50 GMT


Re: Re: Re: Re: January/February 2005 Newsletter
Timmc Account Info
(Web Page)

That's roughly 2 nights of lazily testing programs. It could be done in 2 hours but you'd have to be on a high or really enthusiastic. Either way, it would beat the average rate of uploads at the moment. =P

P.S. The Z80 "Scene" has slowed down a LOT compared to 68K development so quit, 'bitching' (I think the term is). The lack of development can also be accounted for the fact that those who have learnt ASM are either in Uni with a full load of schoolwork or have full time jobs. The new age of developers just aren't given the resources to learn assembly fast enough to start programming before other distractions come into their lives.

Reply to this comment    1 March 2005, 05:52 GMT


Re: Re: Re: January/February 2005 Newsletter
Ben Cherry  Account Info
(Web Page)

Haha, that is very true. It's not that there aren't as many good, dedicated programmers, its that there are less proportionally. Since you guys put out tigcc there has been an influx in programmers, but i think the number of truly dedicated ones hasnt changed too much. Certainly though it would be nice if more big projects got completed. That's the problem, that so many programmers will learn so that they can make their dream game, like someone who decides they want to port crash bandicoot or something, so they learn a little and then get started. Unfortunately they discover its not so easy as they thought, and then they get discouraged. It's those programmers like Jf who start with smaller things and start working their way up, and eventually they can tackle their "big" project. At least that's the way I see it. I should talk, seeing as how I made that mistake a year ago when I tried to make a real Super Metroid clone. Of course I'm now making up for that, since I actually know what I'm doing now and have a nice engine running.

Reply to this comment    1 March 2005, 06:09 GMT


Re: Re: Re: Re: January/February 2005 Newsletter
coinmanz  Account Info
(Web Page)

Same mistake with DBZ in 2001 :-D Now that I know what to do a grpahical Dragonball/Z/GT RPG is planned. At the moment there aren't very many active, quality z80 coders. I count myself in the top 100 and that may be pushing it. There needs to be a port of The Guide from 86 to 83+. Ash school seems to have no attendance either, which is more useful than several 83+ tutorials. I'm an 86 Guru with 73-85 abilities - peace to all and our future is dim...

Reply to this comment    1 March 2005, 17:24 GMT


Re: Re: January/February 2005 Newsletter
Jonathan Katz  Account Info
(Web Page)

If you will gladly do all my schoolwork, I will gladly do a bi-weekly newsletter :)

Reply to this comment    2 March 2005, 07:13 GMT

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