Re: TIB: Re: RE: Graphics for RPG


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Re: TIB: Re: RE: Graphics for RPG




Can anyone help me with a scrolling screen for a ti-82
program like an rpg?  

--- Bryan Rabeler <rabelerb@pilot.msu.edu> wrote:
> 
> But you don't test them...
> 
> Bryan
> 
> ----- Original Message -----
> From: Nathan Haines <nhaines@ticalc.org>
> To: <ti-basic@lists.ticalc.org>
> Sent: Sunday, November 14, 1999 3:47 PM
> Subject: TIB: RE: Graphics for RPG
> 
> 
> >
> > It's because we are being flooded with tons and
> tons of programs each day,
> > and it actually takes longer than you might hope
> to test them (ugh, I
> > shudder at the thought!)  Let's just say I hate
> testing programs, so I'm
> > glad I'm not doing filearchives.  :)  I'm going to
> take a look at your
> game
> > now, which BTW, has already been added.
> >
> > --
> > Nathan Haines <nhaines@ticalc.org>
> >    Help Mail, FAQ, Other Sites Manager, and News
> Editor
> >    the ticalc.org project - http://www.ticalc.org/
> >
> > > -----Original Message-----
> > > From: owner-ti-basic@lists.ticalc.org
> > > [mailto:owner-ti-basic@lists.ticalc.org]On
> Behalf Of KeysDezes@aol.com
> > > Sent: Saturday, November 13, 1999 9:45 AM
> > > To: ti-basic@lists.ticalc.org
> > > Subject: TIB: Graphics for RPG
> > >
> > >
> > >
> > > I've been working on a rather nice top-view
> scrolling RPG with an
> > > editor for
> > > the 89, but I have one small problem; My
> graphics are really bad!
> > >  I think
> > > the only good graphics I ever made were for my
> really nice Risk
> > > game (Which
> > > ticalc is certainly taking their sweet time in
> posting.  Let me
> > > know if you
> > > have any idea why.), and those were large
> graphics.  What I need
> > > are small
> > > sprites (preferably 8 X 8, but I could go as
> high as 12 X 12) of
> > > pretty much
> > > everything you would find in an RPG.  All sorts
> of terrains,
> > > buildings and
> > > cities (multiple sprites), objects (like chests
> and weapons),
> > > enemies, and a
> > > hero (from front, back, and both sides).  Of
> course, you would
> > > get your name
> > > in the credits and so on.  It's a Programmers
> Anonymous
> > > production, for those
> > > of you who care or even know what Programmers
> Anonymous is.  Thank you.
> > >
> > > PS  I know you doubt it, but I did manage to get
> the scrolling
> reasonably
> > > smooth.
> > >
> >
> >
> >
> 
> 
> 


=====

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