Re: TIB: 83 RPG RE-DO (jody)


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Re: TIB: 83 RPG RE-DO (jody)




	I have got everything worked out perfectly, well perfect for me.
Unfortunatly it does involv one matrix.  I use a program to load a set of
numbers 128 actually into Str1, then i draw from Str1 to the screen;  this
really takes up not a whole lot of mem, each level is about 135 bytes this
then loads into Str1 which is like 53?? bytes.  it then sends to the matrix
which is what the drwlevel pgrm works from. Blob man also works from Matrix A
in determining the next action.  I could not get the equations you sent to
work quite right, they got a couple of spaces ahead in the string and then I
changed somthing and everything got messed up.  So i hope that you are
satisfied with things the way they are because i plan to keep them this way
because everything works and works fast.  All of the programming is done, and
4 of the 10 levels have been designed so ill give you a beta version(jody
only, sorry guys)  to check out.  The way i have this game designed, the
levels are soo easy to make, so i should have final out by the end of the week
for the rest of you.  LET ME KNOW WHAT YOU THINK!!!
		thanks
			Eric