Re: SD: Text Shell


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Re: SD: Text Shell




ok, this makes _much_ more sense.  and as long as the option of writing
it in asm is still available it sounds fine...

-kyle

Matt Cooper wrote:
> 
> You guys misunderstood me.  =)  The shell is compiled to ASM and then to
> machine code on the computer.  It's just like shells for Usgard today.
> My aim was to make it easier to code shells by creating a scripting
> language.
> 
> The SGML/XML language is NOT what I had in mind.  First of all, that
> would require a massive amount of kernel overhead to support shell
> functions that many shells would not even use.  Second of all, I don't
> want the shell to be interpreted.. too slow =)  Third of all is the
> space concern.  Everyone says "Oh, we have 512k."  Well, when everyone
> says it, that 512k quickly becomes 0k, as in 0k free memory.
> 
> --Matt Cooper / mnemonicdevice@hotmail.com
> 
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-- 
They who fight with monsters must take care lest they become a monster.
For
if you gaze too long into the Abyss, the Abyss gazes back into you.


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