Re: x=@n3*PI


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Re: x=@n3*PI



The best thing may be to make an asm program to get it to restart back at 0.
Any takers?

--
Daniel Moraseski
http://members.xoom.com/spui/ - FL and NJ roads
King of irrelevant info
in Orlando, FL (A SPUI has been found at TOLL 4080 (the connector from 408
to 417) and Valencia College Ln!)
originally from Manalapan, NJ (near US 9 and NJ 33) (there will probably
never be a SPUI there)
Dick Smith wrote in message <19990114.082309.18@risctex.demon.co.uk>...
>In article <369cad41.1886075@news.lth.se>,
>          e96nbr@efd.lth.ingenreklamtack.se (Niklas Brunlid) wrote:
>
>] On Tue, 12 Jan 1999 20:19:21 -0500, "SPUI"
>] <dem@moraseski.REMOVEima-net.com> wrote:
>]
>] >another annoying thing is since it keeps going up you can't access it
from a
>] >program b/c you wont know which one is used
>]
>] You should be able to turn the answer into a string, find the "@" sign
>] and thereby figure out what number the variable has.
>
>Yes, but to what purpose are we put through this game?  Why is it there?
>TI, are you listening?  Or anyone who can shed any light on why it is there
>or how it can be disabled?
>
>Dick
>
>--
>===========================================================================
==
>Dick Smith
dick@risctex.demon.co.uk
>Acorn Risc PC
http://www.risctex.demon.co.uk
>===========================================================================
==
>


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