Re: LF: Assembling spritemaker


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Re: LF: Assembling spritemaker



Niklas Brunlid wrote:
> 
> I tried to assemble the example code included in the SpriteMaker docs,
> and PRGM92 gave me "Name too long". I just edited one simple sprite,
> did a little cut-and-pasting from the spritemaker.doc file, and ran
> "fargo grsprite". Ideas?

I've only tested it on A68K. Maybe other compilers doesn't support
the source for some reason.

-- 
Jimmy Mårdell                "To tell you the truth I'm so damned tired
mailto:mja@algonet.se         A life-long leave is what I require
http://www.algonet.se/~mja    Rules, regulations try to form us
IRC: Yarin                    But not me, I'm gonna be enormous" /CRD



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