Re: A89: How to turn a 3d voxel into a 2d pixel


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Re: A89: How to turn a 3d voxel into a 2d pixel




In a message dated 12/18/98 11:57:26 AM Eastern Standard Time,
nlmueller@students.wisc.edu writes:

> My program for the 83 took the x and y coords, then moved them towards the
>  center of the screen by a linear function of z.  It looked pretty good, but
>  thats not too accurate.  The way most things do it:

doesn't adding z to y make it easier though?


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