A89: Re: Perverted :)


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A89: Re: Perverted :)




The organization idea is very intriguing, but how will the reviewers be
compensated for their efforts?  Why might they work for free when the
programmers whose games they are approving are making money?  To account
for this, I propose that any programmers submitting thieir games for
approval should pay some sort of fee, but no more than $5 or $10.  Also,
this committee shouldn't be greater than five people, who each review it
based on a clear and meaningful definition of excellence.

Justin Bosch
justin-b@juno.com

On Fri, 04 Dec 1998 19:28:12 -0800 Eric Meeks <shaggy@popi.net> writes:
>
>Personally I really think that selling certain games for some small 
>amount of money is not such a bad idea.  I know of some programming 
>groups that put hours upon hours everyday into their games to make 
>somthing for people to play and enjoy.  Besides this is the same thing 
>
>that Bill Gates did to the computer industry and because of it look at 
>
>all the wonderful things we are now able to have and do only because 
>their was profit involved.  I really think it could revolutionize the 
>industry of calculators.  On the other hand i just dont want to have 
>to 
>pay $5 for a crappy game.  I think that if we were to make games to 
>where 
>you have to pay for them we should set up an organization who analyzes 
>
>the games to see if they are fit to sell.  And if I were going to pay 
>for 
>a game it would have to be of serious high quality!  So this 
>hypothetical 
>organization would have to have very very high standards so that when 
>they give their approval to sell a game that ppl will actually know 
>that 
>the game that they are getting would be of high qualtiy.  An 
>organization 
>like this would also be a good tool in the future for ppl who try to 
>sell 
>their games that are not qualified (hence ripping ppl off) because 
>they 
>would be able to inform our community of their unfit software.  This 
>would save us a ton of money.  This whole idea of selling games could 
>really increase the amount of intrest of ppl wanting to program their 
>calculators for the dream of being qualified to sell their games.  And 
>on 
>the whole the whole idea of the organization would be able to increase 
>
>the intrest and experience of the ti calculator programming industry.  
>If 
>you belive and Organization like this should be set up then please 
>respond to this email and everyone on this list could help set up this 
>
>organization and maybe help programmers benifit in the long run.
>	-McTwist (Eric Meeks)  
>
>
>Dux Gregis wrote:
>> 
>> >
>> >>Dux Gregis enlightened me with:
>> >>->
>> >>->well, you know what that means ... you can write a program that 
>will
>> only
>> >>->work on only one calc, relieving the privacy problem of paying 
>for calc
>> >>->programs
>> >>
>> >>so you're saying that the EE pro software that can be bought isn't
>> >>"pirateable?"  or is it?  this is a question i've had for awhile.
>> >
>> >Hmm, I hope not.  I always liked the free softwear comunity.  
>Selling stuff
>> >wouldn't be any good for us.
>> >
>> > --Nate
>> 
>> Right.  It would be ok to sell certain programs, but you shouldn't 
>get the
>> idea into your head that you should program calcs in order that you 
>make a
>> profit.  If that's your aim, go program for other platforms.  
>However, if
>> some of the best programmers got together and made a gameboy quality 
>game, I
>> don't so why it would be so terrible that they charge say $5 or $10 
>for copy
>> to make up all the work they put into it--you shouldn't be so 
>cupiditous as
>> to think the great asm programmers sole purpose in life is to 
>program for
>> you.
>> 
>> Note: since this is the kind of comment likely to start a large 
>thread, you
>> should notice how interesting a name it has ;-)
>

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