Re: A86: What C-compilers have we got? [82/83/83+/85/86]


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Re: A86: What C-compilers have we got? [82/83/83+/85/86]




C is generally avoided on 8-bit processors and low memory systems. I think
that is what he meant.
You might want to get your shift key fixed..

Matt

> > I was talking about why C isn't used on the Z80, and I think you have
> > gotten a bit confused by my comment. C isn't being used on the Z80
> > because of the limitations that the Z80 and TI imposes on memory and
> > CPU speed. 6Mhz is just a tad low for a high-level language
> > (obviously apparent, even in BASIC) to operate at 'acceptable'
> > realtime speeds without size overhead. Also, since the Z80 is limited
> > to 64k addressable at any one time (which the 68k is NOT limited to)
> > and since TI has 32k of that in use, you can really only use around
> > 24k of runtime space, very constraining for something like C.
>
> but c is being used by some, using c has nothing to do with what platform
it
> is on...im sure that many systems that use a z80 or like processor use it,
> in fact i know of a few... the gameboy uses a workalike z80 with only a
> couple operations added and taken out (by the way there have been a few
> games commercially made that make use of c for it, ill give ya some bonus
> points if you can name which ones) and also the genesis used the z80 for
its
> sound and im sure that some developers used at least a little c every now
> and then for that. so if you research what I just said then you'd
understand
> that a c language can be used on any system that anyone wants to use it
for,
> basically all thats holding them back is having the right tools to do it.
i
> could easily say that c wont work on a 68k processor if there werent any
> good c tools for it right?
>
>




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