A86: Re: Re: Grayscale idea


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A86: Re: Re: Grayscale idea




WinBG will of course support both asm,
86p and raw binary output. It is just not 
implemented yet.

If there is any other feature that you or any 
other programmer want included then just 
suggest it and i will include it.

The reason i posted that message was for 
people to get a chance to be a part of the 
development of the prog. 

My first converter was never intended to 
produce asm output although i have an 
unpublished version that do just that, i
used it when i made the 2bit title screen
for my game Minefields.

/Thomas

>
>Hmm, maybe that's why I didn't use your converter when I was looking for one
>a while ago :)  IMHO, it'd be much more helpful to export the source in asm,
>or at least binary (new version of asm studio will support .incbin).  I
>personally don't see the point of having pics on the calc, but it'd be very
>helpful to have to make title screens and such.
>
>> As it is right now, my image converter WinBG
>> outputs a program file (86p) that can be run on
>> the calc directly. The loader and the image data
>> is in the same file. This is far from ideal.
>
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