RE: A86: Efficiency Problem


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RE: A86: Efficiency Problem




Calm down!  :)  The person who responded to you, Jimmy Mårdell, is along
with Andreas Ess the most talented TI-85 programmer around (hey, this is my
opinion, live with it!).

The fact that it's a "classic beginner's mistake" doesn't mean that you're
some loser wannabe programmer who doesn't know what he's doing, it means
that you're a new programmer who is making a mistake that many before you
have made.  In other words, "You're not alone, and here's what you can do to
fix your program."

It wasn't a flame, don't take it personal.  Jimmy's a cool guy (although I
don't know him well, as I know Andi).

Nathan
-----
Stuntman (Nathan Haines) - ICQ UIN#: 2157863
http://table.jps.net/~stuntman/nathan.html
QuickBASIC/Visual BASIC/TI-BASIC programmer (just your basic programmer)
President of Stuntworks - http://www.jps.net/stuntman/


> -----Original Message-----
> From: owner-assembly-86@lists.ticalc.org
> [mailto:owner-assembly-86@lists.ticalc.org]On Behalf Of
> ZeromusMog@aol.com
> Sent: Thursday, December 10, 1998 8:56 PM
> To: assembly-86@lists.ticalc.org
> Subject: Re: A86: Efficiency Problem
>
> Well, hey. I *AM* beginner. :) If anyone out there wants to use this as an
> example for some turotial, go ahead. Mistakes are for learning from! I
> remember rewriting my first real BASIC game and it was WAY
> smaller than the
> origional... It's just plain easier after you know all the complicated
> commands (or opcodes)!


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