Re: A85: Rigel, where'd it go??


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Re: A85: Rigel, where'd it go??



<snip>

>	there is no feasible way to compete with the awesome Usgard games (like
>sqrxz) 	unless you actually get some programmers to start making Rigel
>games. And they 	can't be mediocre games, they really have to be great

<snip>

>-- 
>Terry Peng <tpeng@geocities.com>
>

I take offense to the "mediocre" games comment. :/

-mike


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