[A83] Re: Sprites in 83+ ASM


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[A83] Re: Sprites in 83+ ASM




Why don't the routines work?  How should they work?  How does a sprite
routine work?  If you can't answer these questions, then you should be
figuring that out, instead of whining about someone else's code not working
for you.  Don't you think, that out of seven routines, at least one of them
would work?  Maybe it is you who is doing something wrong.

Just so this isn't considered a flame, I'll try to be a little helpful (even
though this is covered many, many other places, including the source code to
EVERY game that uses sprites).

Things to check:

- are you calling the routine with the correct parameters?
- is the routine rendering the sprite to the correct display buffer?
- is the rendered sprite in the correct position in the buffer?
- is the sprite rendered correctly?
- are you copying the buffer to the display controller (using a copy
routine)?

> Well, I have used at LEAST 7 different sprite routines for my sprites in
83+
> ASM, but none have worked!  Not even Movax's!  Will someone PLEASE tell me
> how to get sprites displayed?  Thank you VERY much!






References: