Re: A83: Shells on the 83+


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Re: A83: Shells on the 83+




You don't need a multi-tasking kernel to implement a crash protection.
You can do it with a mere interrupt routine, like I did in Zac and Ion86.
Btw, writing such a multitasking kernel is definately possible on TI calcs,
since I wrote one for the Ti-86. The main problem is screen sharing,
because if you want to allocate a full screen to each task, it will take
lots
of memory (not really a problem with the 16k free page on the Ti-86).


----- Original Message -----
From: Robin Kay <kaypictures@clara.net>
To: <assembly-83@lists.ticalc.org>
Sent: Monday, January 31, 2000 6:58 PM
Subject: Re: A83: Shells on the 83+


>
> I am not suggesting a windowing system like Prosit, mearly a task
switcher.
> A well written multitasking routine would not lock up your calculator, and
> could even provide a degree of crash protection for errors such as
infinite
> loops, etc. I don't get your point, how would my system waste 9.5kb of
> memory? It would take up a few more bytes for the key index table but I
> would have advantages such as if your upgraded your copy of the game you
> would keep the map, and you could archive the map or trade it seperate of
> the game. You obviously didn't get --my-- point, I care whether you
consider
> it "cool" enough. I want to see if it can be done, that is my interest in
> programming. Not slaving away at a game that I wont have much time to play
> anyway.
>
> --Robin Kay--

---
Clem Vasseur <darkclem@wanadoo.fr>
Icarus Productions <http://icarus.ticalc.org>



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