Re: A83: Shells on the 83+


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Re: A83: Shells on the 83+




Let me clarify this:  While the Ti83+ may have the ability of presenting
a WindowsCE like interface, who would want it?

Id rather have a good programmer working on a kickass game than
multitasking routines that would probably lock up my calculator due to
Memory Allocation errors.

About the No program write-back...  One of the reasons i program in asm
is because of the amount of control which you exhibit over a program. 
and with this *supposedly* good feature of the shell handling it, how
the hell are you supposed to edit a large map in a game such as Legend
of Zelda.  That is a gross waste of about 9.5k of space if i used this
technique to make a copy.

While you can moan about how the calculator has the resources to
accomplish all of these tasks, and im not arguing with you there, the
net benefit of these features is certainly not worth the cost. 
Obviously, I do not consider "just to see if I can do it" good enough
reason to attempt the shell.  If you want to try to do something cool,
then try to make pinball, or a nintendo Classic like Contra.


oh, and if you did not catch me the first time, PLEASE make a GAME
instead of a SHELL.


-harper


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