A83: TI-83Plus ROM call _grbufcpy_v


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A83: TI-83Plus ROM call _grbufcpy_v




The problem is probably the sprite routine you're
using
unless it's been ported to the 83plus, because the
code uses the 83 equate for the graph buffer, not a
constant defined in the code.

Try using "call ionputsprite" instead of movax's
routine. It will also save you some room in your
program.  There's different input though.
Input:	b=sprite height
		a=x coordinate
		l=y coordinate
		ix->sprite

You're welcome.

-John

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