A82: Re: Alive?


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A82: Re: Alive?




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----- Original Message -----
From: Sam Heald <evil_sam@hotmail.com>
To: <assembly-82@lists.ticalc.org>
Sent: Tuesday, July 27, 1999 12:27 PM
Subject: A82: Alive?


>
>    According to ticalc.org's information, there are still some subscribers
> to this list. Since nobody is saying anything about, well, anything, here
> are some questions I have:
>
> To Adamman = What is happening with Defiance?
>
> To Dines  = ASH v3.1, ever?


I had copy of beta 2 before my hard drive crashed. ;-(  I haven't heard
anything for many months..


> To Jwaz = What happened to AgentX, Scorched Mirth, and Vengence?
>
> To Kouri = Text View v1.3?
>
> To Hideaki = CrASH v2.0? Information regarding new features and a
>                release.
>
> To anyone = Does anyone know what happened to Little Dude 3 or
> Silmarils? Does anyone object to me posting a few demos to             the
> list.


I heard that Chris Edwards (that is the guy right?) is still working on
Little Dude 3, or maybe it was an extension of Little Dude 2.. I don't
remember.  I was talking with him about it a few weeks ago. ;)


>   What all that means regarding my programming(besides not doing much
since
> Feb):
>      1)Zelda = I've always kept frequent back-ups, BUT I forgot to back up
> the include file that had all of the sprites :(
> I lost ~120 sprites and ~75 sprite masks, and I haven't been too anxious
to
> start all over again with those. I should start the project up again once
I
> finish summer school (~2 weeks)


Ouch.. ;(


>     2)Baseball II:
>         What's done: Scoreboard, Sound, New hitting engine (a little
>               buggy), Better menu system, basic baserunning
>      engine, Tons o' optimizations
>         What's left: New season mode, fielding engine (AI), controls
>               to baserunning (it does it automatically now),
>                      serious graphics overhaul (greyscale?)
>            Current Size: 3812 bytes


Great!


>
>     3)??????????:  Mystery game based on a classic Palm pilot shooter.
>           What's done: Graphics, basic engine
>           What's missing: Enemy attacks, misc coding (levels,
>             highscore, etc.)
>              Current Size: 1137 bytes


When can we expect the first release?


>     If you have any suggestions regarding Baseball II, please speak up. I
> may hold some sort of "contest" to determine who will be beta testers.
>
>   SPEAK!!!
>    Sam

A contest sounds cool... maybe ZTetris or something? ;-)

Bryan



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