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Two 86 Games Updated
Posted by Michael on 3 July 2003, 05:06 GMT

Cullen Sauls of Macross Software has updated two games for the TI-86. Jigsaw 86 is jigsaw game where you can put a scrambled picture back together. Pieces can be stored in a "tray", and puzzles are customizeable with piece size and the type of cursor. It even comes with a puzzle creator so you can make as many puzzles as you want.

Secondly, Dodger features your character as he dodges various items, collecting power-ups/downs in the process. It's Tetris-style play, with a game engine that allows third-party enhancements.

 


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bout time we had some new news
RCTParRoThEaD_ Account Info
(Web Page)

These look cool, if only I had an 86..

     3 July 2003, 06:07 GMT


Re: bout time we had some new news
benryves  Account Info
(Web Page)

Likewise :(

     3 July 2003, 09:09 GMT


Re: Re: bout time we had some new news
ac  Account Info

Same here

     8 July 2003, 03:28 GMT

Re: Two 86 Games Updated
Gergely Patai  Account Info
(Web Page)

Cullen is certainly not going to become the busiest author, but I'm sure many people would love to see something new from him, not just updates. Considering the overall quality of his programs, it couldn't be bad for us. :)

     3 July 2003, 12:55 GMT


Re: Re: Two 86 Games Updated
Cullen Sauls  Account Info
(Web Page)

I just wanted to say that Dodger is a complete rewrite from the original, so it really is a "new" game. The original, which if you played it before I am sorry, was utter garbage. The new "version" is a new game, in my view.

Also, they mentioned Jigsaw 86 since when it first came out it was tacked onto a 4-day-old post and completely ignored, this makes up for that news posters laziness. In a way, Jigsaw 86 is new too since it was not noticed upon release.

As for busiest author...no, I do not have that many files, but notice how large my games usually are? I do not release things like quadratic formula solvers for every calc to boost my number of files. Quality is important to me, not quantity. :)

And I have a few "new" game ideas still, you just have to wait...in fact, the Macross message board talks about a few of these if you are interested.

Lastly, thanks ticalc for posting about 86 games! :)

     3 July 2003, 19:49 GMT

Re: Re: Re: Two 86 Games Updated
Morgan Davies  Account Info
(Web Page)

The real story hear the the complete remake of Dodger. If anyone would like to see how much the game has changed, contact me and I will give you a copy of the old version.

     4 July 2003, 09:41 GMT


Re: Re: Re: Two 86 Games Updated
Jorrit Tijben  Account Info
(Web Page)

"I do not release things like quadratic formula solvers for every calc to boost my number of files."

Luckily you don't. I just had a look on the recent additions and found a blink engine for the ti83:

(see url field)

OMG, a baby brother of 2 years old can program this in 10 secs. Thanks for being one of the quality programmers, it helps me forget this garbage.

     6 July 2003, 19:09 GMT

Re: Two 86 Games Updated
KermMartian Account Info
(Web Page)

Wow, people make such great games for the 68k calcs!
These looks like worthy additions to already well-made games.

     3 July 2003, 14:38 GMT


Re: Re: Two 86 Games Updated
benryves  Account Info
(Web Page)

Uh? 68k? since when was the 86 a 68k calc? Fool.

     3 July 2003, 14:55 GMT


Re: Re: Re: Two 86 Games Updated
KermMartian Account Info
(Web Page)

oh yeah...
I usually think of >=86 calcs as 68k, but I guess the 86 does have a z80 processor.

     3 July 2003, 17:02 GMT


Re: Re: Re: Re: Two 86 Games Updated
Big_Dick_Bob

I hate you and the people who keep deleting my posts... stop doing that.

Kerm, are a huge poser and calc wannabe.. just leave and go home...

     11 July 2003, 06:12 GMT

Re: Two 86 Games Updated
JelloBob  Account Info

Noo! I just gave my brother my 86 because I got an 89. :(

     6 July 2003, 02:04 GMT

Re: Two 86 Games Updated
Chivo  Account Info

It's quiet here...maybe TOO quiet.

Anyway, it's nice to see some very good programs being made for the TI-86 (besides my programs, of course ;-).

     9 July 2003, 00:06 GMT

Re: Re: Two 86 Games Updated
Cullen Sauls  Account Info
(Web Page)

Ya, I agree it is quiet (compared to 83+ and 68k games that get 150 comments in a week). Sadly, most students are brainwashed to believe the 83(+, SE) is the ideal calculator when an 86, or even better an 89, has much more built in functions usable later in the school career. I excluded the 92 and V200 since most high schools do not allow them (mine did not allow 89 either).

Anyways, I guess if you want to be popular you have to program for the 83+ or 68k.

<Shameless Plug>Hopefully my Image Studio (PC) and Mega Man 89 will get more attention</Shameless Plug>

     9 July 2003, 15:38 GMT


Re: Re: Re: Two 86 Games Updated
Chivo  Account Info

Hey, I went to your website and saw you have some assembly programming tutorials. I'll go read those; they'll be helpful for my game.

     10 July 2003, 00:57 GMT


Re: Re: Re: Re: Two 86 Games Updated
Cullen Sauls  Account Info
(Web Page)

Most of the tutorials are for BASIC (and somewhat out-of-date I think), but I hope to have more tutorials coming soon, covering the more advanced topics (there are already plenty of "beginner" tutorials).

Thanks for the visit though, I hope you voted on the survey and joined the Macross message board. :)

     10 July 2003, 01:11 GMT


Re: Re: Two 86 Games Updated
no_one_2000_  Account Info
(Web Page)

Ya wanna know why? It's because I was gone...


I'm BACK!!!!!!!!!!!!!!

BTW, I am very sleep deprived from being at soccer camp, so if I sound stupid (more than usual), then you'll know why. :)

     10 July 2003, 22:10 GMT


Re: Re: Re: Two 86 Games Updated
Chivo  Account Info
(Web Page)

Oh, so no one is here because no_one wasn't here?

That makes sense.

On a completely unrelated topic, I've been reading "The Art of Unix Programming" (TAOUP) by Eric Raymond (ESR). See URL above for the book.

It's a very good book, and I highly recommend it to anyone interested in software development. I even downloaded the entire in-progress manuscript to my hard drive so I can read it off-line :-).

     10 July 2003, 23:02 GMT

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