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Legend of Zelda Demo ported to TI-85
Posted by Kirk on 18 June 1999, 00:09 GMT

Sam Heald of Void Productions has released an Usgard port of the POTM winner The Legend of Zelda Demo v.52.7. This version is nearly identical to the 86 version, although black bordering and masking have been added. In response to feedback, the save function has been removed. As for versions on other calculators, there will be no more updates until the final release. Since the three month work stoppage, the project has started to progress smoothly again. Sam has also released an Usgard port of Yoshi, a TCPA game. These releases mark some of the first good TI-85 programs released in a long time.

 


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Re: Legend of Zelda Demo ported to TI-85
Mitch

hey, slightly offtopic, but it does have to do with the original statement.
TIcalc said "Sam has also released an Usgard port" How do oyu pronounce Usgard, I always thought it was U.S.gard, say it as 2 seperate letters, but their grammar would suggest it is Usgard, like the pronoun. Someone please clarify this. Am I amazingly wrong, and everything I ever thought about TI-85 Asm is wrong, or is this a typo on TIcalc's part?

     18 June 1999, 15:26 GMT


Re: Re: Legend of Zelda Demo ported to TI-85
Kirk Meyer
(Web Page)

It is certainly spelled "Usgard" in all of the documentation - I have never before seen it spelled "U.S.gard". So no, it's not a typo on our part. Personally, I always thought it was either pronounced "UZ-guard" or "US-guard". Why don't you write an email to Icarus Productions and ask how it is pronounced? :)

     18 June 1999, 17:58 GMT

Sqrxz...no vowels...
meingts

And while you're at it, ask how you pronounce "Sqrxz." ;)

     18 June 1999, 18:09 GMT

Re: Sqrxz...no vowels...
Lucca

According to Jimmy Mardell, programmer extroadinaire, who converted his friend's pc game to the 85 and then 86 (SQRXZ) it's pronounced Skerkz. Don't ask me how his friend came up with that name tho :p

     18 June 1999, 18:40 GMT


Re: Re: Sqrxz...no vowels...
shellmagus

heh... he probably got so sick and tired of trying to find a suitable name for it he smashed his head on the keyboard. :)

     20 June 1999, 03:58 GMT


Re: Sqrxz...no vowels...
Dan Weiss

Although I've seen it written as "skeerz", the readme of the Gameboy version of Sqrxz pronounces it as "skwerks".

     19 June 1999, 05:19 GMT


Re: Re: Sqrxz...no vowels...
some1 any1 no1

I like saying it as "Skwirks."

     19 June 1999, 08:49 GMT


Re: Re: Re: Legend of Zelda Demo ported to TI-85
SMN
(Web Page)

I've seen everyone pronounce it "UZ-gard," although the Icarus FAQ says it's pronounced "Asgard," like the Norse mythology home of the Gods (Thor, Odin, Loki, etc.)

     19 June 1999, 03:57 GMT


Re: Re: Re: Re: Legend of Zelda Demo ported to TI-85
Lucca

Are you sure? I was told that it was pronounced us-gard. The Heavens in Norse mythology is spelled "Asgard", but pronounced us-gard. I heard they spelled it "Usgard" so no one would pronounce it ass-guard. That's what I heard, anyways.

     19 June 1999, 04:41 GMT

Re: Re: Re: Re: Re: Legend of Zelda Demo ported to TI-85
Evan

I thought it was "Use-gard"

     19 June 1999, 22:32 GMT


Re: Re: Re: Re: Re: Re: Legend of Zelda Demo ported to TI-85
shellmagus

who cares? we're all to lame to actually have real friends in real life where we'll actually have to pronounce it instead of typing it. :)

     20 June 1999, 04:01 GMT

Re: Re: Re: Re: Re: Re: Re: Legend of Zelda Demo ported to TI-85
Mitch

speak for yourself! I happen to have several friends, who actually have TI-85s and all have USgard on it, I have said it on numerous occasions, more times than I have typed it by far!

     20 June 1999, 06:20 GMT


Re: Re: Re: Re: Re: Re: Re: Legend of Zelda Demo ported to TI-85
luser

I had a friend once, but I lost him over the pronounciation of "usgard"

     22 June 1999, 03:09 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Legend of Zelda Demo ported to TI-85
''

lol

     23 June 1999, 17:16 GMT


Re: Re: Re: Re: Re: Legend of Zelda Demo ported to TI-85
ASgard

You mean to tell me I've been protecting my rear with an assembly shell?!

     21 June 1999, 05:17 GMT

Re: Great job Sam Heald!
Wells

I would just like to say congratulations to Sam Heald, on porting all those games to the 85. I've been waiting forever for someone to port all those games to the 85. Thanks!

     18 June 1999, 19:36 GMT

Re: Legend of Zelda Demo ported to TI-85
Bonnie

I would just like to know when the next version or full version of Zelda will be coming out. I mean, the demo lasts for 15 minutes and leaves you wanting more.

     18 June 1999, 19:52 GMT


Release Dates
The Notorious Computerman
(Web Page)

I remember reading on the group's webpage that the Zelda game (at least the original version, for '83) would not be updated any more until the final version. It stands to reason that except for bug fixes, the ports ('82, '85, '86) won't be either.

However, as far as release dates on a program, this is one of the NO-NO questions to ask a programmer. Many programmers are annoyed by this question, and oftentimes, a programmer really cannot judge when he/she will finish a project. It will come out when it comes out. The project I really have my on right now, however, is Macross Software's Neontech II engine.

     18 June 1999, 21:59 GMT


Re: Release Dates
danny
(Web Page)

Staying on the topic of Zelda don't forget about their Zelda that looks great!!!!

     18 June 1999, 22:40 GMT

Porting the demo...
Dr. Sbaitso

Hehehe, it's kinda like releasing the first third of a movie before the rest is done and, hey, while you're at it, putting it on DVD too. :)
I don't mean any offense by this, it just struck me as amusing, especially because I'm making a movie right now and showing it to people after I get done every 30 seconds of it :)

     19 June 1999, 02:55 GMT


Re: Porting the demo...
shellmagus

heh

     20 June 1999, 04:03 GMT

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