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Pong v1.9

FILE INFORMATION

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pong.zip
Filename pong.zip (Download)
Title Pong v1.9
Description Just like the name says, pong.
Author Jon Caruana (jcaruana@home.com)
Category TI-83/84 Plus Assembly Games (Ion/Arcade)
File Size 5,450 bytes
File Date and Time Sat Oct 30 16:39:37 1999
Documentation Included? Yes
Source Code Included? Yes

SCREEN SHOTS

REVIEWS

Review
Review by  Benjamin Stauffer
Reviewed on 2004-11-22
Attention span: 7/10 A few games every now and then.
Controls: 8/10 The left and right keys.
Implementation: 5/10 This is simply not Pong.
Overall: 6/10 No gamekillers, but lots of issues.

Pong is one of the oldest classic video games. It was made by Atari in 1972, and has since spawned a huge number of clones. All you had was a ball, two paddles, and a rectangle playing field. Simply hit the ball past your opponent to score.

This game (despite the name), isn't truly Pong. The objective isn't to hit the ball past your AI opponent; in fact, you can't. You score each time you hit the ball, and the other paddle hits it back to you. If you're a purist fan of the classics, this isn't your game. It just seems to take away the fun of playing against an opponent if you know your opponent is perfect. You could replace the opponent with a brick wall; it'd serve the same function with less programming.

Besides the name, there are other issues. The startup screen allows you to choose Fast or Slow speed (fast is default), but if you select Slow and then select Fast again, there will be an obvious text bug. Not a killer, but definitely one that shouldn't have been overlooked. Also, the ball always bounces off of your paddle the same way-- whether it's off the middle of the paddle or on the side. Most Pong games take in to account where the ball hits the paddle, and adjusts the bounce accordingly, which would've helped this game considerably. Finally, when you start the game, the ball goes towards you, but randomly to the left or right, which can force you to restart the game a few times if you can't notice the ball's direction fast enough.

None of these issues actually makes the game unplayable, and there aren't any bugs that kill it, either. But it would've been nice to see them resolved. Overall: with a name like Pong, it would've been nice to see it be closer to it's original.

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ARCHIVE CONTENTS

Archive Contents
Name Size
zpong.z80   8286
zpong.txt   1098
ZPong.8xp   868
ZPong.83p   866
Compile.pif   967

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