[TIB] Re: 3-D graphics


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[TIB] Re: 3-D graphics



 

It looks a little large, but like you said, only the community can judge
it'sworthiness. I can't read a lot of the characters, so I can't quite get
the full spectrum of the program. Right now, I'm working on my own 3-D
engineusing raytracing and a block-based 2D array for the TI-89. A friend of
mine who's a calculus whiz is helping me out with this one. (e.g.
determiningthe angles for each ray, depths of blocks, eliminating fisheye
distortion, that sort of thing)




---------- The Fishy One's Infinite Wisdom #10: "Catholic school religion
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