[TIB] Re: 3-D graphics


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[TIB] Re: 3-D graphics




>  
> 
> It looks a little large, but like you said, only the community can judge
> it'sworthiness. I can't read a lot of the characters, so I can't quite get

load it in your text-editor and "replace all"

  =  -> (STO)
  =  -  (negatif)
  =  theta ?
  =  <> (not equal)
  =     (i have no idea)

i hope this helps,
rob van wijk

> the full spectrum of the program. Right now, I'm working on my own 3-D
> engineusing raytracing and a block-based 2D array for the TI-89. A friend
> of
> mine who's a calculus whiz is helping me out with this one. (e.g.
> determiningthe angles for each ray, depths of blocks, eliminating fisheye
> distortion, that sort of thing)
> 
> 
> 
> 
> ---------- The Fishy One's Infinite Wisdom #10: "Catholic school religion
> class is like mom's home cooking. Both leave a bad aftertaste and give you
> heartburn." New wisdom every week! 
> 
>
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