Re: TIB: Vector Graphics


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Re: TIB: Vector Graphics




i wrote a program that defines stick figures as a list.  center of head at
the first entry, base of neck at the 2nd, shoulders - 3&4, elbows... you get
the point.  this way you can store cartoons as a series of lists, which take
less space than saving the images.  i made the prog. draw the images, store
them, them play them back fast.  (i  made cartoons of stick-figure sex)

not quite as impressive as your program, but possibly of some interest.

Michael Van Der Kolk wrote:

>      I'm working on vector based images. Basically one draws what they
> want with lines, circles and text. The program keeps a list of strings
> that store what it is points, drawing mode, and the text, if needed. When
> the images is drawn the whole thing is plotted back. You will be able to
> compile it into a program of its own (Either lightening fast or slowed
> down so you can see it drawing (They are roughly the same size)) or use
> the vector engine. It is about 97% done and I need some suggestions on
> the capabalities you would want (and in the editor) and what use you put
> it to so I can make the best possible use of space and time. Thanks.
>
> Happy Holidays,
> Michael





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