Re: A92: The trap funtion


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Re: A92: The trap funtion




Will Shaver schrieb:
>
> So you have a program you recommend that I learn from? The sprite, phoenix,
>  and
> jezzball all use interrupts. These are probably some of the best arcade
>  programs
> out there - so again, can someone tell me what traps do?
>
Interrupts are usually frequently called service routines that tell the system 
what has happened(or not ;) )		A.K.
> NDStein wrote:
>
> > I have been programming Fargo for months and I have not done a single thing
> > with interrupts yet.  That's a bad program to learn off of, most people
>  don't
> > understand the sprite code (I haven't looked at it).
>
>>That is what you should do		A.K.
>



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