Re: LZ: PSOII Libraries


[Prev][Next][Index][Thread]

Re: LZ: PSOII Libraries



Micah/Richard Brodsky wrote:
> 
> PSOII ... Passive Shell Overlay/Independant Implementation.

IMHO, this is the best library-implementation strategy thought of so
far.  Why?  Because it's *shell-independent* without taking up too much
space.  Space, of course, is a most challenging restriction to the TI-85
programmer/user.  I have been silent throughout the whole USGARD
introduction, but I have been watching very carefully.  Andreas, please
don't take offense to the following--these are just my personal
thoughts. 

It seems to me that USGARD is a *great* idea--if you had 64K or 128K of
RAM.  There is just not enough memory on the average non-ESF-equipped
person's calc to put enough games AND the USGARD shell AND the required
libraries.  Remember: we have less than 32K at best in which to work. 
We only have room enough for something simple--and even good-ole CShell
is too large to store more than a few games.  It's just too cramped in
there.  Plus, USGARD's implementation strikes me as being a little
complicated.  Ever wonder why no one ever writes games anymore? They're
too busy worrying about their shells or how to program for them.

So, IMHO, USGARD is a great idea that will need some ver aggressive
marketing (Andreas, you are doing a very good job) to make users and
programmers see past the memory constraints and complexity.  Ohhhh and
as far as PSOII lacking interrupt mechanisms, well, you can write a
PSOII library to do it, right?

As for me, I'll still use CShell.  Go, Mike/Keith!

Jeff
-- 
#include <std_disclaimer.h>
--
#######################################################    J
# Jeffrey Scott Sharp   //  A.K.A. Kyrie Eleison      # SAVESu2
#                      //  mailto:kyrie@telepath.com  #    S
#                     // (F)lamerz will be irradiated #    U
#######################################################    S
# Why is it the Pentium and not the 586?  Intel used  #
# the first prototype to add 100 to 486 and they got  # JSS+CLB  
# ZILCH!                                              # TLA  4E
#######################################################


Follow-Ups: References: