Re: LZ: Which sprite routine
According to Jingyang Xu:
>On Sat, 12 Oct 1996, Ryan Myers wrote:
>> According to "Frank":
>> >Which sprite routine is the easiest to learn to use??? I am just doing
>> >moving graphics, either a ball in bust a move (which i might trash) or
>> > I got 3 different sprite routines, nasr.txt sprite.asm, mosprite.asm ,
>> >one has a little thing i dont get... Thanx
>> As far as ease of use and speed goes, NASR is probably what you're looking
>> for. It's also easiest to start out with for the beginner, there is only
>> one change you need to make to use it.
>It's even easier if you have nasrmake ... :)
I tend to agree, except it's not out to public yet ;)
Glad to see ya back, been a while. I don't know if you've been reading the
list or not; right now it looks like we're spending our time yapping about
the RAM expander ( Mel Tsai ) and the temperature probe from Ed Plese. Link
games and some other junq are going around also.
I want NASRMAKE!!! ;) Of course, I want less homework too - it may not be
as bad as college, but "junior year of high school"'s huge homework load
sucks just the same. :)
Nice to see ya back,
Ryan Myers ( email@example.com )
"Canthus" or "Darren" on DARKWORLD / Twisted Fate
C> Warning: REALITY.SYS may be corrupt. Reboot universe(y/n)?