Re: A82: Avalanche bug when ran in CrASH v1.1


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Re: A82: Avalanche bug when ran in CrASH v1.1




ilya winham wrote:
> 
> Well, this is interesting. Cause when I tried Avalanche with CrASH it
> did work fine. I think I know what your problem is. I also tried many
> things with CrASH and did have some crashes and errors occur. There are
> some more things besides the turbo-speed, that will not work with CrASH.
> For instance, when trying out CrASH, after putting on lots of games I
> could not run the first one listed in the second page. And, it also
> crashed on me when I was playing Zetris. Now, I know Avalance and Zetris
> have NO errors or bugs in them. The problem is the order and what games
> you play. Even with ASH, if you play a whole bunch of games (especially
> including Zpong) eventually your calc will get messed up. And since
> CrASH is not 100% compatible with ALL Ash games things are going to go
> wrong. If you just send Avalanche to your calc and play it with CrASH it
> will work, so will most everything else. BUT, many programs together
> will mess somethings up. I hope you understand what I am saying.  The
> authors of CrASH haven't documented EVERYTHING like Dines has for Ash.
> Some things (especially regareding the display controler and ports) may
> be diffrent.
> 
> One last comment: The makers of CrASH did a good job, HOWEVER, pretty
> much coping ASH is not good. I can tell you are skilled writes, so make
> an original shell, don't steal Dines origianl idea!!!!
> 
> And, The makers of CrASH and Dines should be the ones to get together
> and make one shell with all the necessary goodies such as relocation,
> libraries, running asm from basic programs etc..

Also I have tried Avalanche and it never LU (Locked Up).


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