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Phoenix v5.0
Posted by Nick on 18 April 2000, 23:36 GMT

Phoenix v5.0Patrick Davidson has released version 5.0 of his now-classic game for 68K calcs, Phoenix. Some of the new features include random bugfixes, extensive internal documentation, many new comments in the code, slightly improved guided bullets from enemies and some optimizations in the code. Download this delectable new version for the 89, the 92 and the 92 Plus.

Update (Nick): Patrick has updated Phoenix v5.1 to fix a lot of the bugs he inadvertently created in the old version. Apologies for any problems this might have caused. The links are the same as above, so just keep on clicking those.

On an unrelated note, I'm looking for an IDE hard drive of at least 2 gigabytes in size that you wouldn't have any qualms with never seeing again. If you have said hard drive and you would like me to take it off your hands, please contact me. Thanks! *g*

Update II (Nick): Patrick has updated Phoenix (AGAIN!) to v5.2. This version keeps the user from buying more extra shields than they have, wraps the shields left to each side of the screen, and some other random bugfixes.

 


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The Super Weapon Button
Kevin Ha  Account Info
(Web Page)

Dangit, I find it quite annoying how the "super weapon" button for the two new ships must be located on the 0 (space) key. It would've been better if the super weapon key was to be located on some key like the diamond key so that way you can quickly access it without having to break your fingers (ok ok it's not that serious but still...pressing 0 when you're in deep action is still somewhat a nuisance).

     19 April 2000, 03:08 GMT


Re: The Super Weapon Button
ZenZagg  Account Info

I suppose its way down there so you dont habitually press the super weapon all the time, I guess its down there because its a super weapon, and can almost be named the "OH @#$^&!#$!!" button. I like the new limitations and additions to the game, the game flows a lot better now. Great job, Patrick

     20 April 2000, 02:40 GMT

Phoenix 5.1 released
Patrick Davidson  Account Info
(Web Page)

I've just now uploaded version 5.1 of Phoenix on my web page. It includes the following four fixes: (1) it now works in Universal OS, (2) the 2nd line of the screen is no longer corrupted on the TI-89, (3) the shop display is fixed on the TI-89, and (4) you won't die if you get a larger ship while on the bottom of the screen. Even Fargo II users have a reason to get this new version: it's 16 bytes smaller!

     19 April 2000, 03:51 GMT

Re: Phoenix 5.1 released
redhick5  Account Info
(Web Page)

hey it works perfect now man! thanks for the great program. i can see that not many people actually appriciated what youve done for the calc-ing comunity...but i do. good job

     19 April 2000, 04:15 GMT


Stupid Question
redhick5  Account Info
(Web Page)

Ok Ive got a really stupid question that is probably really easy im just being dumb right now: Is there a way to change the name of the program? Under doors explorer i can change the name, but after a reset the name changes back. I want to know becuase i would like to have "Phoenix" and "Phoenix 2"(5.1) in my games folder. I dont archive them becuase i like saving the highscores on them but i have archived ones in my emergency folder, but i always lose the old one if my calc locks up...becuase the 5.1 version goes back to its original name and overwrites the old one. Thanks for the help in advance!

     19 April 2000, 09:10 GMT


Re: Stupid Question
EvanMath

READ THE MANUAL!

But, since I know I would be too lazy to do that, and it's so simple, I'll tell you.
1. Exit Doors Explorer (press escape)
2. Press 2nd-Varlink (above minus)
3. Move the cursor down to the program you wish to rename (the archived version).
4. Press F1, followed by 9 to unarchive the program.
5. Repeat step 3.
6. Press F1, followed by 3 to rename the program.
7. Type in the name you wish to rename the program as.
8. Press Enter.
9. Repeat step 3 yet again.
10. Press F1, followed by 8 to re-archive the program.

And you're finished!

If you have any questions, a) just reply and I'm sure somebody can fill you in, b) you are either an idiot or have some weird disorder that doesn't let you read instructions.

     19 April 2000, 23:06 GMT

Re: Re: Stupid Question
ZenZagg  Account Info

> ...b) you are either an idiot or have some weird disorder that doesn't let you read instructions.

C'mon now ppl, be nice, I'm sure he thought that a Doors rename is synonymous in function to the TI-OS rename, cut him some slack.

     20 April 2000, 02:44 GMT


Re: Re: Re: Stupid Question
EvanMath

Sorry, I meant "If you STILL have any questions...", meaning that if you didn't understand my directions.
Sorry if I was misinterpreted.

     22 April 2000, 16:07 GMT


Re: Re: Stupid Question
redhick5  Account Info
(Web Page)

Thanks 4 the info, got it down now...and yes i am an idiot who never reads instructions, most of the games on my calc thta i dont play are becuase i never took the time to read the instructions and figure out how to play them, so u are right

     22 April 2000, 00:43 GMT

Re: Phoenix 5.1 released
Matt Landry  Account Info
(Web Page)

I talked to you earlier, Pat, but I don't think you understood me. so, here we go again. Anyone else find a few more concealed bugs? I.E. The ships that look like:

** **
******
** **
****

sometimes shoot regular bullets (bullets like the first two enemies) and sometimes shoot what they are supposed to shoot, faster dart-type-thingys. You might have to play it a few times.
Also, anyone notice that the bosses do not yield the double dollar signs? It appears that the bosses are treated like regular enemies in that occasionally I will get a single dollar sign.
Thanks Pat for a great game.
- Matthew

     19 April 2000, 05:02 GMT


Re: Re: Phoenix 5.1 released
ZenZagg  Account Info

I've noticed the bosses dont give the big money anymore also...hmm. Maybe people were getting too much money? Dunno...

     20 April 2000, 02:45 GMT


Re: Re: Re: Phoenix 5.1 released
Patrick Davidson  Account Info
(Web Page)

This actually is not an intentional change. I will try to release a version with this problem fixed soon.

     20 April 2000, 02:55 GMT

Re: Phoenix 5.1 released
TMEK  Account Info
(Web Page)

Hey, great game. I've loved it for a long time. I was thrilled to see 5.0 come, but was a but dissapointed. But guess what? You came back right away and put out 5.1. And I must say that so far it's great. Just a few things:

-So, why does the shield bar not go down when hit for a while (on the 89)? I havn't read thru all the text file yet, so if it's in there, sorry about this. Anyway, it's like i can't get hurt the first few times I'm hit.

-Also, why does the ship go under the shield bar a little instead of stopping above it? It's not a big deal, I'm just wondering.

I really love the game. It's the one that gets me thru my pointless Sociology class... Thanx agian

-TMEK
tmekrules@aol.com
http://rocking.to/sublime

     19 April 2000, 06:03 GMT

Re: Re: Phoenix 5.1 released
EvanMath

I can't be positive, but from extensive (okay, maybe that's a slight exageration) testing, I've come to the conclusion that it's not that the shield doesn't go down; you just don't see it. I think you have 20 hits worth of shield on the screen, and 10 off. Another thing this means is that you can buy back those 10 extra shields, but you can't be sure you have them.
Why does this happen? Hmmm... looking at the numbers, it's interesting that it's a 2[on screen]:3[total] ratio. Just like the TI-89's 160 wide screen to the TI-92(+)'s 240 pixel wide screen! Also, from basic ASM experience, I know that the TI-89 has memory for the full LCD screen, even though it only uses part of it. My guess is that the author just left it using the whole 240 pixels. But *hint hint* I think that it might be nice to scale down the sheild so that the whole thing can be displayed on an 89...

     19 April 2000, 23:14 GMT


Re: Re: Re: Phoenix 5.1 released
Aaron Peterson  Account Info
(Web Page)

Another solution for the 89 could be horizontal scrolling.

     20 April 2000, 01:00 GMT


Re: Re: Phoenix 5.1 released
Matty500  Account Info

The only complaint I have with phoenix, I've had since the beginning, the $ sprites should be changed a little, they look too much like the bullets, someone made a hack of Phoenix named "star wars" and the money sprites were changed to elipses, and it improves the game drastically. Just a thought. Otherwise, awesome game. I must comment, one of the 1st to support AMS 2.0, we're VERY proud of you for that

     27 April 2000, 03:14 GMT


Re: Phoenix 5.1 released
TMEK  Account Info
(Web Page)

Oh, a few more things... I have to agree with Matthew above, the bosses don't seem to give out money like they used to... also, when you get a choice of ships in the easy modes, the text overlaps itself... once agian, not a big deal... just thought you should know...

-TMEK
tmekrules@aol.com
http://rocking.to/sublime

     19 April 2000, 06:24 GMT

Re: Phoenix v5.0
yosweetlady  Account Info

first comment :P

I love pheonix. I'll put the new version on my calc right now. Wait, someone else has my graphlink cable. Damn.

Oh yeah, I know that sen people had the first comment hours before me.

     19 April 2000, 06:05 GMT


Re: Re: Phoenix v5.0
prabal  Account Info
(Web Page)

I have Pheonix 3.9 modified with Starwars sprites. If anyone wants it i will email it to them. I might change 5.0 also.

     19 April 2000, 18:06 GMT

Re: Re: Re: Phoenix v5.0
CyberBotX  Account Info

Hey, I'd like to get that! Send it to me through e-mail.

     19 April 2000, 23:34 GMT


Re: Re: Re: Re: Phoenix v5.0
prabal  Account Info
(Web Page)

email me to get it

     20 April 2000, 03:10 GMT

Re: Re: Re: Phoenix v5.0
TMEK  Account Info
(Web Page)

Sure, i'd like to try it out. Please send it to me.

-TMEK
tmekrules@aol.com
http://rocking.to/sublime

     20 April 2000, 00:11 GMT


Re: Re: Re: Re: Phoenix v5.0
prabal  Account Info
(Web Page)

send me email first i got a lot of requests.

     20 April 2000, 03:12 GMT

Re: Re: Re: Phoenix v5.0
ZenZagg  Account Info

Novelty Item!! *cough* sure send it here. heh.

     20 April 2000, 02:48 GMT


Re: Re: Re: Re: Phoenix v5.0
prabal  Account Info
(Web Page)

send me email first i got a lot of requests.

     20 April 2000, 03:12 GMT


Re: Re: Re: Phoenix v5.0
Nathan Bollman Account Info

That sounds really cool, please if you could just tell us EXACTLY what steps you used to compile it. Ive tried so hard to releas a modivied game but failed, and failed again. Please post instructions for how to compile for 89, and yes ive read the txt files and I have still failed. Am I a moron, mabey, but I would still apprieciate what ever steps you took

     20 April 2000, 13:33 GMT

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