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The Legend of Zelda: The Test of Courage v0.08
Posted by Nick on 16 March 2000, 05:07 GMT

Zelda (CrASH)Sam Heald and Harper Maddox of The Void Productions have released an unbelievable new program called The Legend of Zelda: The Test of Courage v0.08. This game features incredibly smooth animations, dialogues, and support for the 86 under YAS. You can talk to people, push signs, move blocks, slash plants, use a sword spin, reset the game, etc. etc. etc. The features are too numerous to mention here, especially with homework I still have to do. This program's size is rather big (~16 kilobytes) but it's well worth the space it takes up. This version is for the 82's CrASH shell.

Update (Nick): Sam and Harper have ported Zelda to the 83, for AShell83. Download it here.

 


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Re: The Legend of Zelda: The Test of Courage v0.08
Sam Heald  Account Info
(Web Page)

To clarify one thing, this is NOT the final version. This is just a demo. The final game will not even be called "Test of Courage". Do not ask for a port because the demo will not be ported to any other calculators.

The FINAL version will be availible on all z80 calculators. Oh yeah, visit Void Productions ;)

     16 March 2000, 05:14 GMT

Re: Re: The Legend of Zelda: The Test of Courage v0.08
Philip Ringsmuth  Account Info
(Web Page)

Nice of you to set things straight before everybody bugs you. Great job on the game and keep it up guys!!

-Fil

     16 March 2000, 05:21 GMT

Re: Re: The Legend of Zelda: The Test of Courage v0.08
Amalfi Marini  Account Info

HEY ! it looks very good to be a Z80 series TI calc.
this proves that old TI calcs are imortal

A TI89 user

     16 March 2000, 05:22 GMT

Final Version
Jason Johnson  Account Info

Any idea when the final version will be out? Also, keep up the good work, we owe you.
Jason

     16 March 2000, 06:04 GMT

Re: Re: The Legend of Zelda: The Test of Courage v0.08
Scott Uhl  Account Info
(Web Page)

Where's the other Zelda game. You should finish that first. On both of them, good luck!

     16 March 2000, 22:43 GMT


Re: Re: Re: The Legend of Zelda: The Test of Courage v0.08
Scott Uhl  Account Info
(Web Page)

Oops, sorry, I just realized this IS the old one, just updated. Sorry. If only I could test this on my TI-83. Oh well.

     16 March 2000, 23:11 GMT


Re: Re: Re: Re: The Legend of Zelda: The Test of Courage v0.08
Sam Heald  Account Info
(Web Page)

This is NOT the old Zelda. Less than 200 lines of code are from the old version. I took the scrolling routines and door entry graphic, and that's it. For more information about the project's history, read the .txt file.

     16 March 2000, 23:27 GMT


Re: Re: Re: Re: Re: The Legend of Zelda: The Test of Courage v0.08
Scott Uhl  Account Info
(Web Page)

What I meant was, this is what you turned the old Zelda into. I read the text file, and I think it said you updated the old one into this. Or was I wrong? Anyway, this game looks cool, and it doesn't matter, it's a cool game (from the screenshot).

     17 March 2000, 03:13 GMT


Re: Re: Re: Re: Re: Re: The Legend of Zelda: The Test of Courage v0.08
Sam Heald  Account Info
(Web Page)

This is a continuation of the old project only in the sense that Harper and I are in charge of it. Somewhere in the text file, it indicated that the entire engine was rewritten.

     17 March 2000, 04:50 GMT


Re: Re: The Legend of Zelda: The Test of Courage v0.08
4_Of_11

even the ti-83+? (with the 8k limit and all...)

     17 March 2000, 01:05 GMT


Re: Re: Re: The Legend of Zelda: The Test of Courage v0.08
ratman104 Account Info

the 8k limit for asm programs on the ti83+ has been broken, check out lode runner on this site if you don't believe me (11k+)

     17 March 2000, 04:05 GMT

Re: Re: Re: Re: The Legend of Zelda: The Test of Courage v0.08
Jason Kovacs  Account Info
(Web Page)

Dont say stuff that you are not completely knowledgeable about, that tends to mislead people.

There is a limited on the amount of Executable Code that an asm program can have on the 83+, which is 8K. If the PC (Program Counter) goes into the second logical Rampage (or the physical address of $C000, we are not sure), then the calculator will crash.

A program can be above 8K in total size, however the last portion that exceeds 8K can only be Data, not code to be run. I am sure that Loadrunner takes effect of this by putting all its data (sprites, text, etc) into the end of the source.

I still think the 8K limit of Executable code is not acceptable, and Zelda fails to work on my 83+ because of it, so a method is attempted to be discovered on how to truely break this programming barrier of the 83+.

Jason_K

     17 March 2000, 09:35 GMT


Re: Re: Re: Re: Re: The Legend of Zelda: The Test of Courage v0.08
monoman  Account Info
(Web Page)

Can TI fix this with a new rom version?

     29 June 2000, 04:43 GMT


Re: Re: Re: Re: The Legend of Zelda: The Test of Courage v0.08
Paul Robson  Account Info

This is not accurate. Lode Runner does indeed run to 11k of code, but this is split in the proportion of about 50% Z80 assembler and 50% Compressed Level Data. The Level Data is after the assembler (this is how the Level Development Kit works).

Dan (who checked the port worked) tells me that it is possible to have data over 8k, but not program code. This allows switching of blocks of code, of course.

Paul Robson (autismuk@aol.com)
Author, Lode Runner 83.

     17 March 2000, 17:31 GMT

Re: The Legend of Zelda: The Test of Courage v0.08
Vejita  Account Info
(Web Page)

horray, another zelda program....sorry sam, i am just bored.

-corey

     16 March 2000, 06:54 GMT


Re: Re: The Legend of Zelda: The Test of Courage v0.08
amicek  Account Info
(Web Page)

Hey now lets not make the comments TOO pointless (oops)

amicek

     16 March 2000, 23:49 GMT

Re: The Legend of Zelda: The Test of Courage v0.08
Harper Maddox  Account Info
(Web Page)

was it just me or did the disclaimer on the file state that the game should only be kept on void productions. Now that it is on ticalc.org it is likely that it will show up at random places.

     16 March 2000, 07:06 GMT


Re: Re: The Legend of Zelda: The Test of Courage v0.08
Sam Heald  Account Info
(Web Page)

I posted it to ticalc.org. I would have told you, but you weren't able to get on AIM...

     16 March 2000, 18:01 GMT

Re: The Legend of Zelda: The Test of Courage v0.08
Bengt Werstén  Account Info
(Web Page)

I think that you (Nick) should check if http://void.calc.org works I don't think so, by the way it looks like it's going to be a rocking game Sam/Harper keep the good work up.

     16 March 2000, 07:51 GMT


Re: Re: The Legend of Zelda: The Test of Courage v0.08
Sam Heald  Account Info
(Web Page)

http://void.calc.org works. Try refreshing your browser.

     16 March 2000, 18:13 GMT


Re: Re: Re: The Legend of Zelda: The Test of Courage v0.08
Bengt Werstén  Account Info
(Web Page)

Sorry everyone.
I didn´t work in school but it work home.

/ Bengt Werstén

     18 March 2000, 13:24 GMT

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